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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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in_app_store.mm
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Author
2020-02-25
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
Rémi Verschelde
2020-02-21
Resolve iOS and GLES compilation failures
Sam Green
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-10-24
Fix compilation warnings in macOS build, enable `warnings=extra werror=yes` f...
bruvzg
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-04-19
Provide error details when in-app purchase fails
Ruslan Mustakov
2018-02-22
add restore purchases for iOS
J Andrew Long
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-10
iOS: Drop obsolete code from never-public modules
Rémi Verschelde
2017-11-19
Add currency code to iOS product details response
Evgeny Zuev
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-09
Style: Apply clang-format (3.9.1) to Obj-C++ files
Rémi Verschelde
2017-04-09
Formatting of mm files
BastiaanOlij
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-16
Working on compile issues for iOS
BastiaanOlij
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-04-02
Remove trailing spaces
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-05-23
Fixed null pointer bug in ios store. added functions to game center to reset ...
romulox_x
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky