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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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platform
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iphone
/
gl_view.h
Age
Commit message (
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Author
2018-04-11
iPhone X support and iOS-related fixes
Ruslan Mustakov
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-10-04
Allow to obtain virtual keyboard height
Ruslan Mustakov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-10-22
Added setting for CADisplayLink on iOS, so you no longer need to recompile to...
steve
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-02-10
add support for CADisplayLink
Rhody Lugo
2014-11-17
NavMesh
Juan Linietsky
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky