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path: root/platform/iphone/gl_view.h
AgeCommit message (Collapse)Author
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-10-22Added setting for CADisplayLink on iOS, so you no longer need to recompile ↵steve
to change it
2015-09-03merged some stuff for okamJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
Conflicts: modules/gdscript/gd_tokenizer.cpp scene/resources/shader_graph.h
2015-03-03merges from okam repoJuan Linietsky
2015-02-10add support for CADisplayLinkRhody Lugo
2014-11-17NavMeshJuan Linietsky
-=-=-=- -Fixed NavMesh API -New NavMesh demo -Support for animated Particles2D -Fixes for native video playback on iOS
2014-03-13-fix bug in cache for atlas import/exportJuan Linietsky
-fix some menus -fixed bug in out transition curves -detect and remove file:/// in collada -remove multiscript for now -remove dependencies on mouse in OS, moved to Input -avoid fscache from screwing up (fix might make it slower, but it works) -funcref was missing, it's there now
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky