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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-06-23
Export: Fix iOS enabling push notifications capability
Sergey Minakov
2020-06-19
Rename "Identifier" to "Bundle Identifier" in macOS/iOS export presets
Hugo Locurcio
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-31
Fix exporting corrupted Xcode pbxproj if project name has spaces
Ignacio Etcheverry
2020-03-31
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-02-10
Merge pull request #34140 from bruvzg/ios_auto_icons_and_loadscreens
Rémi Verschelde
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-07
Export: Improve usability of command line interface
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-14
Change bundle name rules on iOS to match Apple's requirements
Jonas Bernemann
2019-12-06
[iOS] Adds export options to automatically generate iOS icons and launch scre...
bruvzg
2019-12-06
iOS: Disable armv7 as target arch by default
Rémi Verschelde
2019-12-03
[iOS] Add export options to control external access to user data.
bruvzg
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-22
Changed some code found by Clang Tidy and Coverity
qarmin
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...
Robin Hübner
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-06
Add microphone privilege settings support back into export and add privilege ...
Bastiaan Olij
2019-07-01
Merge pull request #29815 from NilsIrl/plus_file_1
Rémi Verschelde
2019-06-30
ARKit for Godot 3.2
BastiaanOlij
2019-06-25
Allow '-' character in iOS reverse DNS identifiers dissallow underscores.
Nicholas Thompson
2019-06-23
Replace ` + "/" + ` with `String::file_add()`
Nils ANDRÉ-CHANG
2019-06-11
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-05-18
Allow project export to be canceled
George Marques
2019-04-04
Small fixes to static analyzer bugs
qarmin
2019-03-06
Fix directory check when exporting project
volzhs
2019-03-06
Merge pull request #26633 from akien-mga/driver-fallback-etc
Rémi Verschelde
2019-03-05
Merge pull request #26626 from rluders/misleading-error-message-export
Rémi Verschelde
2019-03-05
Fixes misleading error message when trying to export
Ricardo Lüders
2019-03-05
Disable driver fallback to GLES2 by default
Rémi Verschelde
2019-03-04
Remove microphone from export options and distribution plist
Sam Green
2019-03-03
Improve VRAM texture compression checks for mobile/web
Rémi Verschelde
2019-02-26
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-16
New export options iOS
Bastiaan Olij
2019-01-21
ExportDialog: Make error messages translatable
Rémi Verschelde
2019-01-12
Make export valid when setting custom packages for iOS
volzhs
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-05
Add checking required field for exporting iOS
volzhs
2018-11-23
Show error if required fields are not filled when exporting iOS
volzhs
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