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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-22
Changed some code found by Clang Tidy and Coverity
qarmin
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...
Robin Hübner
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-06
Add microphone privilege settings support back into export and add privilege ...
Bastiaan Olij
2019-07-01
Merge pull request #29815 from NilsIrl/plus_file_1
Rémi Verschelde
2019-06-30
ARKit for Godot 3.2
BastiaanOlij
2019-06-25
Allow '-' character in iOS reverse DNS identifiers dissallow underscores.
Nicholas Thompson
2019-06-23
Replace ` + "/" + ` with `String::file_add()`
Nils ANDRÉ-CHANG
2019-06-11
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-05-18
Allow project export to be canceled
George Marques
2019-04-04
Small fixes to static analyzer bugs
qarmin
2019-03-06
Fix directory check when exporting project
volzhs
2019-03-06
Merge pull request #26633 from akien-mga/driver-fallback-etc
Rémi Verschelde
2019-03-05
Merge pull request #26626 from rluders/misleading-error-message-export
Rémi Verschelde
2019-03-05
Fixes misleading error message when trying to export
Ricardo Lüders
2019-03-05
Disable driver fallback to GLES2 by default
Rémi Verschelde
2019-03-04
Remove microphone from export options and distribution plist
Sam Green
2019-03-03
Improve VRAM texture compression checks for mobile/web
Rémi Verschelde
2019-02-26
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-16
New export options iOS
Bastiaan Olij
2019-01-21
ExportDialog: Make error messages translatable
Rémi Verschelde
2019-01-12
Make export valid when setting custom packages for iOS
volzhs
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-05
Add checking required field for exporting iOS
volzhs
2018-11-23
Show error if required fields are not filled when exporting iOS
volzhs
2018-11-01
Export for OS X on OS X now lets you select .dmg or .zip
Marcelo Fernandez
2018-09-27
Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-23
Fix file hints
Marcin Zawiejski
2018-08-21
BPTC support
elasota
2018-08-20
Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-24
Removed unnecessary assignments
Wilson E. Alvarez
2018-04-11
iPhone X support and iOS-related fixes
Ruslan Mustakov
2018-01-07
Improve missing iOS loading screen error message
Ruslan Mustakov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-12
Updated Linux template extensions to match architecture.
Nathan Warden
2017-12-08
Fix Manage Export Templates link
MattUV
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-11-29
Enhanced iOS and UWP logo on Export dialog
Indah Sylvia
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-21
Allow configuring iOS export
Ruslan Mustakov
2017-10-16
Sign iOS dylibs before packaging
Ruslan Mustakov
2017-10-13
Use binary names instead of absolute paths in calls to OS::execute.
J08nY
2017-09-26
Enhance iOS export
Ruslan Mustakov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
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