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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
Commit message (
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Author
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Remove support for ARMv7 (32-bit) on iOS
Hugo Locurcio
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-01-25
[iOS] Fix iOS export with manually specified signing/provisioning data.
bruvzg
2022-01-17
[iOS] Improve iOS icon / loading screen export.
bruvzg
2022-01-14
Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-05
Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-07
[iOS export] Capture and display xcodebuild output.
bruvzg
2021-11-01
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-17
iOS: Don't embed project static frameworks/libs
Ignacio Roldán Etcheverry
2021-10-14
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-08-31
Make platform feature tag names lowercase
Hugo Locurcio
2021-08-12
Split iphone platform export template into multiple files
Sergey Minakov
2021-07-13
[iOS] Fix plugin configuration loading
Sergey Minakov
2021-07-13
Fix casing of the "to" stop word in editor strings
Hugo Locurcio
2021-06-22
Merge pull request #49803 from naithar/feature/ios-plugin-multitype-plist-4.0
Rémi Verschelde
2021-06-21
[iOS] Support multiple plist types
Sergey Minakov
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-05-31
Merge pull request #49137 from RandomShaper/ios_targeted_family
Rémi Verschelde
2021-05-27
Add iOS export option for device family
Pedro J. Estébanez
2021-05-25
Set schemes' build config to debug/release in iOS Xcode export
Pedro J. Estébanez
2021-05-24
Use an enum to represent screen orientation in the Project Settings
Hugo Locurcio
2021-02-18
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Reorganize Project Settings
reduz
2021-02-03
[iOS] Additional 'linker_flags' plugin parameter
Sergey Minakov
2021-01-31
Merge pull request #45315 from RandomShaper/modernize_thread
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-26
Merge pull request #45277 from bruvzg/ios_arm64_sim
Rémi Verschelde
2021-01-18
[iOS] Fix embedding of plugin libraries
Sergey Minakov
2021-01-18
[WIP] Add separate `simulator` flag for iOS build, change main library to `xc...
bruvzg
2021-01-17
[iOS] Added support for '.xcframework' in plugins
Sergey Minakov
2021-01-15
[Plugins] Rename 'PluginConfig' struct to platform specific name
Sergey Minakov
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-20
Export: Reorder options for consistency across platforms
Rémi Verschelde
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-10
iOS Export: support multi-target plugin
Sergey Minakov
2020-11-10
iOS Export: export modification to support plugins
Sergey Minakov
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-23
iOS: Fix multiple issues with PVRTC import, disable ETC1
Vasiliy Makarov
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-19
iOS Export: Add a method to embed a framework
Sergey Minakov
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