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godot-fmod
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Godot with FMOD integration
RayHammer
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iphone
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export
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export_plugin.cpp
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Author
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-03-16
Implement GDExtension export plugin.
bruvzg
2022-03-11
Merge pull request #58986 from akien-mga/diraccessref
Rémi Verschelde
2022-03-11
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-04
Improve app name and system permission message localization.
bruvzg
2022-03-04
[macOS and iOS export] Add localized application name to the translation .pli...
bruvzg
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Remove support for ARMv7 (32-bit) on iOS
Hugo Locurcio
2022-01-25
[iOS] Fix iOS export with manually specified signing/provisioning data.
bruvzg
2022-01-17
[iOS] Improve iOS icon / loading screen export.
bruvzg
2022-01-14
Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-05
Fix decoding UTF-8 filenames on unzipping.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-07
[iOS export] Capture and display xcodebuild output.
bruvzg
2021-11-01
Fix new projects always being created with OpenGL
Hugo Locurcio
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-17
iOS: Don't embed project static frameworks/libs
Ignacio Roldán Etcheverry
2021-10-14
Fix specific warnings issues by Clang
K. S. Ernest (iFire) Lee
2021-08-12
Split iphone platform export template into multiple files
Sergey Minakov