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path: root/platform/iphone/detect.py
AgeCommit message (Expand)Author
2022-02-08Remove obsolete define in the iOS buildsystem codeHugo Locurcio
2021-12-22Remove build system code for 32-bit iOSAaron Franke
2021-10-15SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstructRémi Verschelde
2021-10-14SCons: Add `DEV_ENABLED` defines for `target=debug` buildsRémi Verschelde
2021-08-12Remove unnecessary iOS linker flags.bruvzg
2021-08-12Use "volk" instead of statically linked Vulkan loader.bruvzg
2021-03-14Allow to not optimize release buildRafał Mikrut
2021-01-26Merge pull request #45252 from naithar/feature/plugins-migrationRémi Verschelde
2021-01-18[WIP] Add separate `simulator` flag for iOS build, change main library to `xc...bruvzg
2021-01-17[iOS] Remove plugins from modules.Sergey Minakov
2020-12-16SCons: Add only selected platform's opts to envRémi Verschelde
2020-11-10iOS Modules: separate main platform code from modulesSergey Minakov
2020-10-30[iOS] Add missing ARC flag to the simulator build.bruvzg
2020-10-02iOS: RefactoringSergey Minakov
2020-08-21Fix new black style check failures in various files.Marcel Admiraal
2020-07-26CI: Install master version of psf/blackRémi Verschelde
2020-07-25iOS SCons: static Vulkan binary usageSergey Minakov
2020-07-25iOS: Vulkan supportSergey Minakov
2020-07-25iOS SCons: update iOS minimal versionSergey Minakov
2020-07-23SCons: Remove unused DEBUG_MEMORY_ENABLED defineRémi Verschelde
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-02-21Add use_static_mvk optionSam Green
2020-02-21Update detect.pySam Green
2019-07-03SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor definesRémi Verschelde
2019-06-30ARKit for Godot 3.2BastiaanOlij
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-05-20SCons: Keep exceptions and rtti on Android, iOS and HTML5 tools buildRémi Verschelde
2019-04-30SCons: Always use env.Prepend for CPPPATHRémi Verschelde
2019-04-24SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGSRémi Verschelde
2019-04-06Remove unused importsHendrikto
2019-03-02SCons: Move platform-specific Opus config to its moduleRémi Verschelde
2019-01-16SCons: Drop unused MPC_FIXED_POINT defineRémi Verschelde
2019-01-09Don't use -ffast-math or other unsafe math optimizationsHein-Pieter van Braam
2018-12-30Merge pull request #24545 from akien-mga/osxcross-monoRémi Verschelde
2018-12-27SCons: Drop ios_sim option forcing x86, simulator needs x86_64Rémi Verschelde
2018-12-22SCons: Allow building Mono module with OSXCrossRémi Verschelde
2018-12-12Bump minimum iOS version to 10Sam Green
2018-11-20Merge pull request #21339 from Placinta/masterRémi Verschelde
2018-10-27Dont use equality operators with None singleton in python fileslupoDharkael
2018-08-27Pass -isysroot to compiler / linker when doing a macOS buildAlexandru Croitor
2018-07-21-Fix disable_3d flagJuan Linietsky
2017-11-21Allow configuring iOS exportRuslan Mustakov
2017-11-19Cleanup old references to GLES2 rendererRémi Verschelde
2017-11-13change matrix and enable caching for Android, iOS and macOS (cross-compile)Rhody Lugo
2017-11-02SCons: make use_lto a global option and opt-in for iphoneRémi Verschelde
2017-09-30Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez
2017-09-25Use BoolVariable in platform-specific options.Elliott Sales de Andrade
2017-09-25Use BoolVariable for module options.Elliott Sales de Andrade
2017-09-25Use BoolVariable in target/component/advanced options.Elliott Sales de Andrade
2017-08-27Make build scripts Python3 compatibleMatthias Hoelzl