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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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detect.py
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Commit message (
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Author
2021-10-15
SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstruct
Rémi Verschelde
2021-10-14
SCons: Add `DEV_ENABLED` defines for `target=debug` builds
Rémi Verschelde
2021-08-12
Remove unnecessary iOS linker flags.
bruvzg
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-03-14
Allow to not optimize release build
Rafał Mikrut
2021-01-26
Merge pull request #45252 from naithar/feature/plugins-migration
Rémi Verschelde
2021-01-18
[WIP] Add separate `simulator` flag for iOS build, change main library to `xc...
bruvzg
2021-01-17
[iOS] Remove plugins from modules.
Sergey Minakov
2020-12-16
SCons: Add only selected platform's opts to env
Rémi Verschelde
2020-11-10
iOS Modules: separate main platform code from modules
Sergey Minakov
2020-10-30
[iOS] Add missing ARC flag to the simulator build.
bruvzg
2020-10-02
iOS: Refactoring
Sergey Minakov
2020-08-21
Fix new black style check failures in various files.
Marcel Admiraal
2020-07-26
CI: Install master version of psf/black
Rémi Verschelde
2020-07-25
iOS SCons: static Vulkan binary usage
Sergey Minakov
2020-07-25
iOS: Vulkan support
Sergey Minakov
2020-07-25
iOS SCons: update iOS minimal version
Sergey Minakov
2020-07-23
SCons: Remove unused DEBUG_MEMORY_ENABLED define
Rémi Verschelde
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-02-21
Add use_static_mvk option
Sam Green
2020-02-21
Update detect.py
Sam Green
2019-07-03
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
Rémi Verschelde
2019-06-30
ARKit for Godot 3.2
BastiaanOlij
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-05-20
SCons: Keep exceptions and rtti on Android, iOS and HTML5 tools build
Rémi Verschelde
2019-04-30
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-24
SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Rémi Verschelde
2019-04-06
Remove unused imports
Hendrikto
2019-03-02
SCons: Move platform-specific Opus config to its module
Rémi Verschelde
2019-01-16
SCons: Drop unused MPC_FIXED_POINT define
Rémi Verschelde
2019-01-09
Don't use -ffast-math or other unsafe math optimizations
Hein-Pieter van Braam
2018-12-30
Merge pull request #24545 from akien-mga/osxcross-mono
Rémi Verschelde
2018-12-27
SCons: Drop ios_sim option forcing x86, simulator needs x86_64
Rémi Verschelde
2018-12-22
SCons: Allow building Mono module with OSXCross
Rémi Verschelde
2018-12-12
Bump minimum iOS version to 10
Sam Green
2018-11-20
Merge pull request #21339 from Placinta/master
Rémi Verschelde
2018-10-27
Dont use equality operators with None singleton in python files
lupoDharkael
2018-08-27
Pass -isysroot to compiler / linker when doing a macOS build
Alexandru Croitor
2018-07-21
-Fix disable_3d flag
Juan Linietsky
2017-11-21
Allow configuring iOS export
Ruslan Mustakov
2017-11-19
Cleanup old references to GLES2 renderer
Rémi Verschelde
2017-11-13
change matrix and enable caching for Android, iOS and macOS (cross-compile)
Rhody Lugo
2017-11-02
SCons: make use_lto a global option and opt-in for iphone
Rémi Verschelde
2017-09-30
Merged iphone and osx audio drivers into drivers/coreaudio
Marcelo Fernandez
2017-09-25
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for module options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-08-27
Make build scripts Python3 compatible
Matthias Hoelzl
2017-07-01
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-05-27
Improve/harmonize mobile builds
Pedro J. Estébanez
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