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path: root/platform/iphone/app_delegate.mm
AgeCommit message (Expand)Author
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-21Update detect.pySam Green
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-08-21Support vibration for Android and iOSvolzhs
2019-03-14Add logging around opengl es context creation. Ensure we can access project s...Sam Green
2019-02-26Fixed possible crash on iOS in applicationDidReceiveMemoryWarning method: eve...Ivan Ponomarev
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-07-17Fix keep screen on property path for Android/iOS/UWPvolzhs
2018-05-11Proper focus in/out handling on iOSRuslan Mustakov
2018-05-07Resume audio on iOS after phone call or alarmRuslan Mustakov
2018-04-11iPhone X support and iOS-related fixesRuslan Mustakov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-10iOS: Drop obsolete code from never-public modulesRémi Verschelde
2017-12-07use application:didFinishLaunchingWithOptions: instead of applicationDidFinis...volzhs
2017-11-06Prevent to stop music in another background app on iOSvolzhs
2017-10-04Fix logging on iOSRuslan Mustakov
2017-09-30Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-05-27Merge pull request #8935 from volzhs/get-locale-masterRémi Verschelde
2017-05-27Make OS.get_locale() returns same valuevolzhs
2017-05-26Fixed audio can not resume if it is interrupted cause by an incoming phone callsanikoyes
2017-05-23More fixes for iOS Godot 3.0BastiaanOlij
2017-05-17MFI gamepad support for iPhoneBastiaanOlij
2017-04-09Style: Apply clang-format (3.9.1) to Obj-C++ filesRémi Verschelde
2017-04-09Formatting of mm filesBastiaanOlij
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fixing magnetometer on iOSBastiaanOlij
2017-03-05iphone: Drop unused Appirater thirdparty APIRémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-01-16Working on compile issues for iOSBastiaanOlij
2017-01-12Added support for getting gravity vector from iOSBastiaanOlij
2017-01-12Added logic for adjusting to screen orientation and removed final negative zBastiaanOlij
2017-01-12Added gravity vector back into the accelerometer data and flipped Z on the gyroBastiaanOlij
2017-01-12Fixed up release motionManager and negate z for gyro and magnetometerBastiaanOlij
2017-01-12Replacing deprecated UIAccelerometer with Core MotionBastiaanOlij
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-04-02Remove trailing spacesRémi Verschelde
2016-01-19missed rename "keep_screen_on" for iosvolzhs
2016-01-16Add ability to set "keep screen on" for iOSvolzhs
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-11-16iOS compile fixes.Aren Villanueva
2015-10-22Added setting for CADisplayLink on iOS, so you no longer need to recompile to...steve
2015-09-03merged some stuff for okamJuan Linietsky
2015-07-01fixed ios compilation errorromulox_x
2015-06-30-some changes by okamJuan Linietsky