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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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platform
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iphone
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app_delegate.mm
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Author
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-10
iOS: Drop obsolete code from never-public modules
Rémi Verschelde
2017-12-07
use application:didFinishLaunchingWithOptions: instead of applicationDidFinis...
volzhs
2017-11-06
Prevent to stop music in another background app on iOS
volzhs
2017-10-04
Fix logging on iOS
Ruslan Mustakov
2017-09-30
Merged iphone and osx audio drivers into drivers/coreaudio
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-05-27
Merge pull request #8935 from volzhs/get-locale-master
Rémi Verschelde
2017-05-27
Make OS.get_locale() returns same value
volzhs
2017-05-26
Fixed audio can not resume if it is interrupted cause by an incoming phone call
sanikoyes
2017-05-23
More fixes for iOS Godot 3.0
BastiaanOlij
2017-05-17
MFI gamepad support for iPhone
BastiaanOlij
2017-04-09
Style: Apply clang-format (3.9.1) to Obj-C++ files
Rémi Verschelde
2017-04-09
Formatting of mm files
BastiaanOlij
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fixing magnetometer on iOS
BastiaanOlij
2017-03-05
iphone: Drop unused Appirater thirdparty API
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-01-16
Working on compile issues for iOS
BastiaanOlij
2017-01-12
Added support for getting gravity vector from iOS
BastiaanOlij
2017-01-12
Added logic for adjusting to screen orientation and removed final negative z
BastiaanOlij
2017-01-12
Added gravity vector back into the accelerometer data and flipped Z on the gyro
BastiaanOlij
2017-01-12
Fixed up release motionManager and negate z for gyro and magnetometer
BastiaanOlij
2017-01-12
Replacing deprecated UIAccelerometer with Core Motion
BastiaanOlij
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-04-02
Remove trailing spaces
Rémi Verschelde
2016-01-19
missed rename "keep_screen_on" for ios
volzhs
2016-01-16
Add ability to set "keep screen on" for iOS
volzhs
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-11-16
iOS compile fixes.
Aren Villanueva
2015-10-22
Added setting for CADisplayLink on iOS, so you no longer need to recompile to...
steve
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-07-01
fixed ios compilation error
romulox_x
2015-06-30
-some changes by okam
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-23
Fix init crash on iPad 1st gen device with iOS 5.1.1
Maxime CHAPELET
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-26
-fix sound room params (was not working)
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-09-02
3D Physics and Other Stuff
Juan Linietsky
2014-07-02
Fixed Bugs & Joypad in Android
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-03-31
Lift Godot GLView update frequency from 30 to 60
marynate
2014-02-19
-improved physics ccd
Juan Linietsky
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