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path: root/platform/iphone/app_delegate.mm
AgeCommit message (Expand)Author
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-10iOS: Drop obsolete code from never-public modulesRémi Verschelde
2017-12-07use application:didFinishLaunchingWithOptions: instead of applicationDidFinis...volzhs
2017-11-06Prevent to stop music in another background app on iOSvolzhs
2017-10-04Fix logging on iOSRuslan Mustakov
2017-09-30Merged iphone and osx audio drivers into drivers/coreaudioMarcelo Fernandez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-05-27Merge pull request #8935 from volzhs/get-locale-masterRémi Verschelde
2017-05-27Make OS.get_locale() returns same valuevolzhs
2017-05-26Fixed audio can not resume if it is interrupted cause by an incoming phone callsanikoyes
2017-05-23More fixes for iOS Godot 3.0BastiaanOlij
2017-05-17MFI gamepad support for iPhoneBastiaanOlij
2017-04-09Style: Apply clang-format (3.9.1) to Obj-C++ filesRémi Verschelde
2017-04-09Formatting of mm filesBastiaanOlij
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fixing magnetometer on iOSBastiaanOlij
2017-03-05iphone: Drop unused Appirater thirdparty APIRémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-01-16Working on compile issues for iOSBastiaanOlij
2017-01-12Added support for getting gravity vector from iOSBastiaanOlij
2017-01-12Added logic for adjusting to screen orientation and removed final negative zBastiaanOlij
2017-01-12Added gravity vector back into the accelerometer data and flipped Z on the gyroBastiaanOlij
2017-01-12Fixed up release motionManager and negate z for gyro and magnetometerBastiaanOlij
2017-01-12Replacing deprecated UIAccelerometer with Core MotionBastiaanOlij
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-04-02Remove trailing spacesRémi Verschelde
2016-01-19missed rename "keep_screen_on" for iosvolzhs
2016-01-16Add ability to set "keep screen on" for iOSvolzhs
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-11-16iOS compile fixes.Aren Villanueva
2015-10-22Added setting for CADisplayLink on iOS, so you no longer need to recompile to...steve
2015-09-03merged some stuff for okamJuan Linietsky
2015-07-01fixed ios compilation errorromulox_x
2015-06-30-some changes by okamJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-23Fix init crash on iPad 1st gen device with iOS 5.1.1Maxime CHAPELET
2014-12-02-Ability to ask for documents/pictures/etc system dirs.Juan Linietsky
2014-11-26-fix sound room params (was not working)Juan Linietsky
2014-10-07Build System ChangesJuan Linietsky
2014-09-023D Physics and Other StuffJuan Linietsky
2014-07-02Fixed Bugs & Joypad in AndroidJuan Linietsky
2014-05-14A bit of everything:Juan Linietsky
2014-04-10-Fixed a few bugs in ViewportJuan Linietsky
2014-04-05-Support for changing fontsJuan Linietsky
2014-03-31Lift Godot GLView update frequency from 30 to 60marynate
2014-02-19-improved physics ccdJuan Linietsky