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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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ios
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Author
2023-01-13
Merge pull request #63312 from bruvzg/one_click
Rémi Verschelde
2023-01-11
[iOS Export] Check Xcode output and display errors if code signing, project ...
bruvzg
2023-01-09
iOS: Add new model identifiers for DPI metrics
Marius Seufzer
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-03
Merge pull request #70482 from bruvzg/ios_pencil
Rémi Verschelde
2022-12-29
[Export] Add one-click deploy over SSH for the desktop exports.
bruvzg
2022-12-23
[iOS] Add Apple Pencil pressure and tilt support.
bruvzg
2022-12-23
fix contentScaleFactor on iOS
Marius Seufzer
2022-12-17
Remove Disable Touch debug project setting
Hugo Locurcio
2022-12-16
[macOS/iOS] Use framework Info.plist to determine library name.
bruvzg
2022-12-12
[iOS] Fix broken single line input and incorrect selection / caret position.
bruvzg
2022-12-12
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rémi Verschelde
2022-12-12
Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-07
Merge pull request #69712 from bruvzg/real_size
Rémi Verschelde
2022-12-07
Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...
bruvzg
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-04
Use system fonts as fallback and improve system font handling.
bruvzg
2022-11-29
[iOS] Read document and cache path directly in the OS code, instead of passin...
bruvzg
2022-11-28
Merge pull request #68740 from bruvzg/ios_fixes
Rémi Verschelde
2022-11-21
[Export] Use image loader directly to avoid "resource as image file" errors.
bruvzg
2022-11-18
Windows icon export improvements.
bruvzg
2022-11-17
[iOS] iOS export improvements.
bruvzg
2022-11-16
[iOS] Fix getting Unicode executable path, fix "!configured" and "!classes.ha...
bruvzg
2022-11-08
Remove duplicate project settings definitions
kobewi
2022-11-01
Load and use system emoji font in the editor.
bruvzg
2022-10-31
Merge pull request #68044 from ztc0611/ios-promotion
Rémi Verschelde
2022-10-31
Add ProMotion Support to iOS Exports
Zach Coleman
2022-10-31
Merge pull request #67879 from bruvzg/fix_no_vlk
Rémi Verschelde
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-28
Merge pull request #67790 from kdada/fix-flash-window
Clay John
2022-10-26
Fix build with Vulkan disabled and no Vulkan headers installed.
bruvzg
2022-10-24
Make window creation with custom position do not flash
Wei Guo
2022-10-22
Add double_tap attribute to InputEventScreenTouch
Fredia Huya-Kouadio
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-17
Merge pull request #67322 from ztc0611/add-ios-ui-options
Rémi Verschelde
2022-10-14
Make some Image methods static
kobewi
2022-10-12
Add iOS UI Options
Zach Coleman
2022-09-30
ci: add Python static analysis check via mypy
Jiri Suchan
2022-09-26
SCons: Unify tools/target build type configuration
Rémi Verschelde
2022-09-26
Style: Cleanup header guards for consistency
Rémi Verschelde
2022-09-23
SCons: Cleanup `DEBUG`, `_DEBUG` and `NDEBUG` defines
Rémi Verschelde
2022-09-23
SCons: Remove redundant `-fomit-frame-pointer` and `-ftree-vectorize`
Rémi Verschelde
2022-09-20
Merge pull request #65745 from akien-mga/scons-production-lto-earlier
Rémi Verschelde
2022-09-20
Merge pull request #65541 from clayjohn/renderer-setting
Rémi Verschelde
2022-09-19
Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
SCons: Refactor handling of `production` flag and per-platform LTO defaults
Rémi Verschelde
2022-09-16
Add get_distribution_name() and get_version() to OS
MJacred
2022-09-13
Check for ios_simulator when building for x86_64
Ted Spikes
2022-09-08
SCons: Refactor LTO options with `lto=<none|thin|full>`
Rémi Verschelde
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