Age | Commit message (Expand) | Author |
2018-11-01 | Fix init of VisualServerRaster | Rémi Verschelde |
2018-11-01 | Fix initialization of visual server in all platforms | George Marques |
2018-10-06 | Remove redundant "== true" code | Aaron Franke |
2018-10-02 | Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-... | Rémi Verschelde |
2018-10-01 | SCons: Remove avoidable defines from main env's CPPPATH | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-11 | Rebase patches for fixing haiku build. | Adrien Destugues |
2018-07-20 | Fix some more build issues after c69de2ba4 | Rémi Verschelde |
2018-07-19 | -Project/Editor settings now use new inspector | Juan Linietsky |
2018-06-28 | Optimize images losslessly using `oxipng -o6 --strip all --zopfli` | Hugo Locurcio |
2018-06-07 | Tweak some help texts in the build system | Hugo Locurcio |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-04 | Fix macOS and other builds after #15299 | Duy-Nguyen TA |
2018-01-04 | Change OS::initialize signature to return Error (fix segfault on x11) | Emmanuel Leblond |
2018-01-03 | Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-17 | Add implementation for custom hardware cursor | Guilherme Silva |
2017-12-09 | Fixes vsync setting ignored when using a separate thread for rendering | Stefano Bonicatti |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-12-07 | Style: Apply clang-format again on all files | Rémi Verschelde |
2017-11-28 | disable caching for targets using helper functions | Rhody Lugo |
2017-11-20 | Merge pull request #12988 from akien-mga/xdg-home-paths | Rémi Verschelde |
2017-11-19 | Add initial support for the XDG Base Directory spec | Rémi Verschelde |
2017-11-19 | Cleanup old references to GLES2 renderer | Rémi Verschelde |
2017-11-09 | Make video mode initialization more intuitive, fixes #12022 | Juan Linietsky |
2017-11-04 | Implemented physics plug | AndreaCatania |
2017-10-13 | Drop unusued LEGACYGL_ENABLED check | Rémi Verschelde |
2017-09-25 | Use EnumVariable for choice-based build options. | Elliott Sales de Andrade |
2017-09-21 | Merge pull request #11243 from hpvb/add-debug-info-on-release | Rémi Verschelde |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-09-17 | Merge pull request #11252 from marcelofg55/fix_noaudio_crash | Rémi Verschelde |
2017-09-16 | Create separate debug info files by default | Hein-Pieter van Braam |
2017-09-13 | Fix crash when no audio driver is available | Marcelo Fernandez |
2017-09-13 | Fix enums bindings | Maxim Sheronov |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-21 | p_screen param from get_screen_* funcs now default to the current screen | Marcelo Fernandez |
2017-08-17 | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez |
2017-08-06 | Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER | Bojidar Marinov |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-01 | Buildsystem: Improve detect.py readability and fix issues | Rémi Verschelde |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-27 | Merge pull request #8159 from Hinsbart/last_id | Rémi Verschelde |
2017-03-26 | SCons: Add option to toggle warnings (on by default) | Rémi Verschelde |
2017-03-26 | Input: Remove usage of platform dependent event IDs. | Andreas Haas |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |