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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-04
Add API to access battery power state
Julian Murgia
2017-02-23
Complete the globals.h -> global_config.h conversion
Bojidar Marinov
2017-01-16
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-15
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-13
rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
Juan Linietsky
2017-01-06
Remove bundled glew, obsoleted by glad
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-01
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-15
zlib: Split thirdparty files, simplify scons option
Rémi Verschelde
2016-10-15
glew: Split thirdparty files and isolate env
Rémi Verschelde
2016-06-29
Fixed building for latest Haiku nightlies.
Jamil Halabi
2016-06-22
Fixed iCCp chunk in pngs
J08nY
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-08
GLEW: Define static + enabled and includes via SCons
Rémi Verschelde
2016-06-08
Haiku: Do not define GLEW_ENABLED to undefine it later
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-17
Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
Rémi Verschelde
2016-01-16
Haiku: add resource file
Kostadin Damyanov
2016-01-15
Merge remote-tracking branch 'upstream/master'
Kostadin Damyanov
2016-01-04
Remove unnecessary null pointer checks
Emmanuel Leblond
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-26
Haiku: fix build
Kostadin Damyanov
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-10-17
Haiku: fix build
Kostadin Damyanov
2015-08-14
Haiku: move the audio driver to platform/haiku
Kostadin Damyanov
2015-08-13
Haiku: update logo.png
Kostadin Damyanov
2015-08-12
Haiku: remove unneeded code
Kostadin Damyanov
2015-08-12
Haiku: remove unneeded code
Kostadin Damyanov
2015-07-26
Haiku: add sound support
Kostadin Damyanov
2015-07-20
Haiku: update detect.py
Kostadin Damyanov
2015-07-12
Haiku: add keyboard support
Kostadin Damyanov
2015-07-02
Haiku: gl context locking
Kostadin Damyanov
2015-06-23
Haiku: implement some more window-related methods
Kostadin Damyanov
2015-06-21
Haiku: add support for mouse wheel
Kostadin Damyanov
2015-06-21
Haiku: add some screen and window-related methods
Kostadin Damyanov
2015-06-20
Haiku: implemet get_widow_size() get/set_window_position()
Kostadin Damyanov
2015-06-20
Haiku: cleanup, add TODOs
Kostadin Damyanov
2015-06-20
Haiku: handle the quit request message
Kostadin Damyanov
2015-06-18
Haiku: implement get_mouse_pos() and get_mouse_button_state()
Kostadin Damyanov
2015-06-17
Haiku: read the status of the key modifiers and mouse buttons
Kostadin Damyanov
2015-06-16
Haiku: handle mouse movement and click events
Kostadin Damyanov
2015-06-11
Haiku: create a GL context and initialize the audio and physics servers
Kostadin Damyanov
2015-05-30
Haiku: start implementing the os-dependant stuff
Kostadin Damyanov
2015-05-29
Haiku: fix build, link with libGL and libGLEW
Kostadin Damyanov
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