Age | Commit message (Expand) | Author |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-06 | Remove redundant "== true" code | Aaron Franke |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-11 | Rebase patches for fixing haiku build. | Adrien Destugues |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-26 | Input: Remove usage of platform dependent event IDs. | Andreas Haas |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-13 | rename Input.get_mouse_speed() to Input.get_last_mouse_speed() | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-06-18 | Add missing license headers in our source files (#5255) | Rémi Verschelde |
2016-01-04 | Remove unnecessary null pointer checks | Emmanuel Leblond |
2015-08-12 | Haiku: remove unneeded code | Kostadin Damyanov |
2015-08-12 | Haiku: remove unneeded code | Kostadin Damyanov |
2015-07-12 | Haiku: add keyboard support | Kostadin Damyanov |
2015-07-02 | Haiku: gl context locking | Kostadin Damyanov |
2015-06-21 | Haiku: add support for mouse wheel | Kostadin Damyanov |
2015-06-20 | Haiku: handle the quit request message | Kostadin Damyanov |
2015-06-18 | Haiku: implement get_mouse_pos() and get_mouse_button_state() | Kostadin Damyanov |
2015-06-17 | Haiku: read the status of the key modifiers and mouse buttons | Kostadin Damyanov |
2015-06-16 | Haiku: handle mouse movement and click events | Kostadin Damyanov |
2015-06-11 | Haiku: create a GL context and initialize the audio and physics servers | Kostadin Damyanov |