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AgeCommit message (Collapse)Author
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-11-01Cosmetic fixes to SCons buildsystemRĂ©mi Verschelde
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
2015-10-18rasterizer comparison fixfirefly2442
2015-10-08newline fixesreduz
2015-10-02Add support for Opus audio formatGeorge Marques
2015-09-24Added ability to set custom mouse cursors. Not hardware accelerated yet.Juan Linietsky
2014-10-07Build System ChangesJuan Linietsky
-=-=-=-=-=-=-=-=-=-= Build System: -Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions). -Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test. Engine: -Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time). -Added ability to open scenes even if a node type was removed (will try to guess the closest type). -Removed deprecated node types.
2014-06-16More 3D WorkJuan Linietsky
-=-=-=-=-=- -ESM Shadow Mapping for softer and less glitchy shadows -HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end) -Fix to xml parse bug
2014-05-25Add DirAccess:dir_exist apimarynate
2014-02-20-run script in editorJuan Linietsky
-add search docs dialog that returns places string was found -added flash