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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2016-06-07
-Heavily improved editor startup and exit performance
Juan Linietsky
2016-04-28
Move export GUI debug toggle to export settings window
eska
2016-04-02
Remove trailing spaces
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-11
fix platform bb10 compilation
hondres
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-11-30
Add way to look for templates at system wide level too
est31
2015-11-18
Merge pull request #2707 from akien-mga/master
Juan Linietsky
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-11-01
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-10-17
Merge pull request #2479 from firefly2442/cppcheck-unusedvars
Juan Linietsky
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-16
ran cppcheck, found unused variables
firefly2442
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2014-09-17
Merge pull request #643 from adolson/custom-export-binary-path-fix
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-08-25
fix custom export packages for PC
Dana Olson
2014-05-29
More 3D Improvements
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky