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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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platform
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bb10
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os_bb10.cpp
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Commit message (
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Author
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-26
Input: Remove usage of platform dependent event IDs.
Andreas Haas
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-04
Add API to access battery power state
Julian Murgia
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-01-16
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-13
rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-02-11
fix platform bb10 compilation
hondres
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-11-02
Moved deleting sample player in OS finalize methods to before deleting audio ...
Saracen
2015-03-03
merges from okam repo
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky