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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2019-04-08
Small fixes, mostly dupicated code
qarmin
2019-04-06
Remove unused imports
Hendrikto
2019-04-06
Use mix rate and output latency constants in audio drivers
Rémi Verschelde
2019-04-05
Restructuring glue code to make it easier to extend
Bastiaan Olij
2019-04-04
Small fixes to static analyzer bugs
qarmin
2019-04-02
Enable warnings=extra on clang and GCC testers.
marxin
2019-03-08
Request Android record permission when needed
DESKTOP-3H3MR3A\eloisa
2019-03-07
Define android/modules globally so it appears in Project Settings
Rémi Verschelde
2019-03-06
Restart game on GL context loss on Android
Pedro J. Estébanez
2019-03-06
Fix directory check when exporting project
volzhs
2019-03-06
Merge pull request #26633 from akien-mga/driver-fallback-etc
Rémi Verschelde
2019-03-05
Fixes misleading error message when trying to export
Ricardo Lüders
2019-03-05
Disable driver fallback to GLES2 by default
Rémi Verschelde
2019-03-03
Improve VRAM texture compression checks for mobile/web
Rémi Verschelde
2019-03-02
SCons: Move platform-specific Opus config to its module
Rémi Verschelde
2019-03-01
Merge pull request #26353 from ivanarh/android_hide_keyboard_crash
Rémi Verschelde
2019-02-28
Implement Audio Input support on Android
Marcelo Fernandez
2019-02-27
Android: Fixed a possible crash in keyboard hide method. It's called not from...
Ivan Ponomarev
2019-02-27
Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars...
Ivan Ponomarev
2019-02-26
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-26
-Remove harcoded opengl extension testing from OS, ask rasterizer instead.
Juan Linietsky
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-12
Platform: Ensure classes match their header filename
Rémi Verschelde
2019-01-26
Fix code style issues
Rémi Verschelde
2019-01-25
Improve custom thread numbering for POSIX
Ignacio Etcheverry
2019-01-21
Add function to obtain filesystem type from DirAccess.
Juan Linietsky
2019-01-21
ExportDialog: Make error messages translatable
Rémi Verschelde
2019-01-16
Android: Enable arm64-v8a export by default
Rémi Verschelde
2019-01-16
SCons: Drop unused MPC_FIXED_POINT define
Rémi Verschelde
2019-01-16
Android: Add support for x86_64 architecture
Rémi Verschelde
2019-01-15
Fix Android keep screen on working properly
volzhs
2019-01-09
Don't use -ffast-math or other unsafe math optimizations
Hein-Pieter van Braam
2019-01-04
Merge pull request #24592 from volzhs/android-etc
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-26
Make possible to use ETC texture format with GLES3 on Android
volzhs
2018-12-20
Android: Better identify thirdparty C/C++ code
Rémi Verschelde
2018-12-20
Core: Drop unused global_defaults logic
Rémi Verschelde
2018-12-19
Add option to add debug keystore in Android export
George Marques
2018-12-18
Fix lint error/warning while building android template
volzhs
2018-12-14
Android: Don't expose x86_64 ABI for export if we can't build templates for it
Rémi Verschelde
2018-12-02
Merge pull request #24105 from BastiaanOlij/cleanup_old_android_native
Rémi Verschelde
2018-12-02
Remove obsolete ANDROID_NATIVE_ACTIVITY
Bastiaan Olij
2018-11-30
Change custom permissions in Android export to an array
George Marques
2018-11-24
Remove an unused script
Hugo Locurcio
2018-11-20
Adding support for java.lang.Long values in Android GodotLib.calldeferred calls
Simon Sikström
2018-11-20
Remove trailing whitespace
Rémi Verschelde
2018-11-02
Merge pull request #23389 from marcelofg55/multiple_ext
Rémi Verschelde
2018-11-01
Fix init of VisualServerRaster
Rémi Verschelde
2018-11-01
Fix initialization of visual server in all platforms
George Marques
2018-11-01
Export for OS X on OS X now lets you select .dmg or .zip
Marcelo Fernandez
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