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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-20
Merge pull request #46966 from qarmin/faster_release
Rémi Verschelde
2021-03-18
Fixes on android:
Bastiaan Olij
2021-03-17
Fix onMainRequestPermissionsResult callback for Android plugins.
Fredia Huya-Kouadio
2021-03-16
Enable `doNotStrip` when doing development/debugging within Android Studio
Fredia Huya-Kouadio
2021-03-16
Leverage java annotations to simplify the logic used to register the Godot pl...
Fredia Huya-Kouadio
2021-03-14
Allow to not optimize release build
Rafał Mikrut
2021-03-14
Merge pull request #46810 from W4RH4WK/file-access-get-buffer-parameter-checks
Rémi Verschelde
2021-03-13
Merge pull request #46900 from Ev1lbl0w/bugfix-malloc_calls
Rémi Verschelde
2021-03-13
Replace malloc's with Godot's memalloc macro
Ev1lbl0w
2021-03-12
Non functional to non-functional
MrBrain295
2021-03-09
Add parameter checkes to FileAccess get_buffer functions
Alex Hirsch
2021-02-27
Merge pull request #46457 from m4gr3d/fix_invalid_missing_templates_error_master
Rémi Verschelde
2021-02-26
Fix invalid missing template error when the Android build template is not ins...
Fredia Huya-Kouadio
2021-02-26
Update the logic to load Godot Android plugins packaged into the binary.
Fredia Huya-Kouadio
2021-02-24
Update the filtering logic to properly handle directories with `.gdignore` fi...
Fredia Huya-Kouadio
2021-02-24
Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_master
Rémi Verschelde
2021-02-24
Update the initialization timeline for the Godot fragment to be more consiste...
Fredia Huya-Kouadio
2021-02-24
Add logic to record the version of the Godot engine for the Android platform.
Fredia Huya-Kouadio
2021-02-18
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Reorganize Project Settings
reduz
2021-02-18
Disable engine splash logic on Android; this is now handled by the Android th...
Fredia Huya-Kouadio
2021-02-17
Override `ANDROID_NDK_ROOT` based on the project ndk version.
Fredia Huya-Kouadio
2021-02-17
Add missing `ndkVersion` to the library gradle build config.
Fredia Huya-Kouadio
2021-02-17
Revert AGP to version 4.0.1 as a workaround to https://issuetracker.google.co...
Fredia Huya-Kouadio
2021-02-18
Android: Bump NDK version to 21.4.7075529
Rémi Verschelde
2021-02-17
Add verbose logging to help with troubleshooting the Android build/export pro...
Fredia Huya-Kouadio
2021-02-15
Expose GodotPlugin's utility methods used for registration and signal emitting.
Fredia Huya-Kouadio
2021-02-09
Fix joystick axis mapping issues with NVIDIA shield. Probably others.
Michael Conrad
2021-02-05
Merge pull request #44949 from m4gr3d/specify_project_ndk_version
Rémi Verschelde
2021-02-01
Merge pull request #45579 from zaevi/add_scons_ext
Rémi Verschelde
2021-01-30
add search extensions for scons' path
zaevi
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-15
[Plugins] Rename 'PluginConfig' struct to platform specific name
Sergey Minakov
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-09
Split OS::execute into two methods
Marcel Admiraal
2021-01-05
Improve the logic to compile for Android by automatically detecting and setti...
Fredia Huya-Kouadio
2021-01-01
Merge pull request #44645 from m4gr3d/update_apk_signing_logic
Rémi Verschelde
2021-01-01
Update the logic to sign prebuilt Godot Android apks.
Fredia Huya-Kouadio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-30
Merge pull request #44638 from m4gr3d/export_format_util_method
Rémi Verschelde
2020-12-29
Add utility method to export the project using a preset format and sign param...
Fredia Huya-Kouadio
2020-12-28
Merge pull request #44593 from madmiraal/rename-mainloop-methods
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-23
Fix invalid invocation of `get_class_loader`.
Fredia Huya-Kouadio
2020-12-22
Rename MainLoop methods to match Node methods
Marcel Admiraal
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