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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-23
Fix suspicious | and + operators
Rafał Mikrut
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-11
Custom material support seems complete.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-09
Merge pull request #35701 from AlexHolly/fix-double_tap-pressed-regression
Rémi Verschelde
2020-02-05
Remove per-file progress reporting when exporting to Android
Hugo Locurcio
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-31
Fixed LineEdit virtual keyboard inputs on Android
PouleyKetchoupp
2020-01-29
Fix double tap pressed event regression
Alexander Holland
2020-01-27
Merge pull request #35632 from godotengine/revert-32854-fix-wireless-adb-debu...
Rémi Verschelde
2020-01-27
Revert "Fix Android deploy with Remote Debug or Network FS over Wi-Fi"
Rémi Verschelde
2020-01-27
Address crash caused by missing dependency.
fhuya
2020-01-27
Address crash caused by missing dependency.
fhuya
2020-01-26
Check if can export before exporting; show error message if can't export.
Mark Wynn Garcia
2020-01-23
Android virtual keyboard respecting LineEdit max length.
Bruno Lourenço
2020-01-20
Revert "Exposes capture methods to AudioServer + documentation" #30468
Rémi Verschelde
2020-01-19
doc: Sync classref with current source
Rémi Verschelde
2020-01-19
Fix ClassDB API portability with some android and editor classes
Ignacio Etcheverry
2020-01-17
Android: Improve name of icon export properties
Rémi Verschelde
2020-01-14
Add support for Android adaptive icons.
Bruno Lourenço
2020-01-13
fixes android double tap regression
Alexander Holland
2020-01-10
Add support for generating a Oculus Mobile VR apk with hand tracking support.
fhuya
2020-01-10
Fixes Android FileDialog
Alexander Holland
2020-01-09
Fix Android exporter manifest creation.
Bruno Lourenço
2020-01-07
Export: Improve usability of command line interface
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-30
Replace the android.defaultConfig.applicationId in build.gradle with the pack...
fhuya
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-22
i18n: Sync translations with Weblate + update template
Rémi Verschelde
2019-12-17
Fix crash on Android with no manifest permissions.
Fabio Alessandrelli
2019-12-14
Add Android NetSocket implementation.
Fabio Alessandrelli
2019-12-14
Add GodotNetUtils Java class for Android.
Fabio Alessandrelli
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-11-28
Merge pull request #32854 from cooperra/fix-wireless-adb-debugging
Rémi Verschelde
2019-11-22
Style: Add missing copyright headers
Rémi Verschelde
2019-11-11
Revert "Android : implement InputEventMagnifyGesture and InputEventPanGesture"
Rémi Verschelde
2019-11-02
Android : implement InputEventMagnifyGesture and InputEventPanGesture
Jérémy Zurcher
2019-10-23
Improve EditorExportPlatform interface.
Fabio Alessandrelli
2019-10-22
Add request permission automatically at android
Cagdas
2019-10-22
Merge pull request #32858 from m4gr3d/expand_singleton_base_api
Rémi Verschelde
2019-10-18
Add `View onMainCreateView(Activity activity)` api to the `Godot.SingletonBas...
Fredia Huya-Kouadio
2019-10-15
Add connection information and serial number to device description
Robbie Cooper
2019-10-15
Detect adb connection type and debug over Wi-Fi if needed
Robbie Cooper
2019-10-12
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2019-10-11
Cleanup fix for the meta-data parsing crashing bug.
fhuya
2019-10-11
Android: Work around crash in _fix_manifest
Rémi Verschelde
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