Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-20 | Merge pull request #65745 from akien-mga/scons-production-lto-earlier | Rémi Verschelde | |
Refactor handling of `production` flag and per-platform LTO defaults | |||
2022-09-20 | Merge pull request #65541 from clayjohn/renderer-setting | Rémi Verschelde | |
Split rendering driver project setting into renderer_name and rendering_driver | |||
2022-09-19 | Split rendering driver project setting into renderer_name and ↵ | clayjohn | |
rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). | |||
2022-09-19 | SCons: Refactor handling of `production` flag and per-platform LTO defaults | Rémi Verschelde | |
Fixup to #63288. See #65583 for the bug report. Co-authored-by: Cyberrebell <chainsaw75@web.de> | |||
2022-09-19 | Replace File/Directory with FileAccess/DirAccess | kobewi | |
2022-09-16 | Add get_distribution_name() and get_version() to OS | MJacred | |
supports: LinuxBSD, Windows, macOS, iOS, Android, UWP Co-authored-by: bruvzg | |||
2022-09-13 | Disable menus and functionality that are not relevant on the Android Editor port | Fredia Huya-Kouadio | |
2022-09-13 | Merge pull request #65509 from gotnospirit/master-os-get_datetime | Rémi Verschelde | |
get_datetime_* functions can return wrong values | |||
2022-09-12 | Exclude small screens from the set of supported devices. | Fredia Huya-Kouadio | |
2022-09-12 | Update the versioning logic for the Godot Android Editor | Fredia Huya-Kouadio | |
This is necessary to separate subsequent uploads to the Google Play store as each upload needs to increment the version code. | |||
2022-09-10 | Fixes #65377: get_datetime_* functions can return wrong values | James | |
2022-09-08 | SCons: Refactor LTO options with `lto=<none|thin|full>` | Rémi Verschelde | |
Adds support for LTO on macOS and Android. We don't have much experience with LTO on these platforms so for now we keep it disabled by default even when `production=yes` is set. Similarly for iOS where we ship object files for the user to link in Xcode so LTO makes builds extremely slow to link. `production=yes` defaults to full LTO. ThinLTO is much faster for LLVM-based compilers but seems to produce bigger binaries (at least for the Web platform). | |||
2022-09-08 | Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_main | Rémi Verschelde | |
Fix issue causing the project manager to crash because of missing path argument | |||
2022-09-07 | Fix issue causing the project manager to crash because of missing path argument | Fredia Huya-Kouadio | |
In the process, the initialization logic is updated to show an error message and gracefully close the engine when setup errors occur. | |||
2022-09-07 | Enable long press, pan and scale gestures for the Godot Android Editor | Fredia Huya-Kouadio | |
Fix the bug causing the editor to crash when running the project. | |||
2022-09-07 | Cleanup the Android input logic implementation | Fredia Huya-Kouadio | |
2022-08-30 | Additional fixes to the Android `get_current_dir()` implementation. | Fredia Huya-Kouadio | |
2022-08-29 | Rename String `plus_file` to `path_join` | Aaron Franke | |
2022-08-26 | Merge pull request #64912 from m4gr3d/fix_android_arch_mapping_main | Rémi Verschelde | |
Revert the architecture values update made to the Android export logic | |||
2022-08-25 | Revert the architecture values update made to the Android export logic | Fredia Huya-Kouadio | |
2022-08-25 | Improve platform-specific READMEs to add useful links | Hugo Locurcio | |
This also adds READMEs for all platforms. | |||
2022-08-25 | Unify bits, arch, and android_arch into env["arch"] | Aaron Franke | |
Fully removes the `bits` option and adapts the code that relied on it. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-08-23 | Merge pull request #64414 from m4gr3d/fix_get_current_dir_main | Rémi Verschelde | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-19 | Fix issue with `get_current_dir()` returning the wrong path on Android | Fredia Huya-Kouadio | |
2022-08-15 | Disable threads used to check on plugins to load | Fredia Huya-Kouadio | |
The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources | |||
2022-08-15 | Fix issue preventing the Android Editor from displaying the project content | Fredia Huya-Kouadio | |
The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached. This in turn caused an infinite loop in the file scanner preventing the project's content from showing up. | |||
2022-08-14 | Refactor the export checking logic to improve separation of concerns | Fredia Huya-Kouadio | |
2022-08-08 | Merge pull request #62885 from madmiraal/fix-59931 | Rémi Verschelde | |
2022-08-04 | Add support for multiple virtual keyboard types | Brian Semrau | |
2022-08-02 | Add override keywords to FileAccess derived classes | Marcel Admiraal | |
2022-08-01 | File: Re-add support to skip CR (`\r`) in `File::get_as_text` | Rémi Verschelde | |
This was removed in #63481, and we confirmed that it's better like this, but we add back the possibility to strip CR as an option, to optionally restore the previous behavior. For performance this is done directly in `String::parse_utf8`. Also fixes Android `FileAccess::get_line()` as this one _should_ strip CR. Supersedes #63717. | |||
2022-07-30 | Merge pull request #63563 from aaronfranke/export-arch | Rémi Verschelde | |
2022-07-29 | Update export dialog to handle many architectures | Aaron Franke | |
2022-07-29 | Make some editor export methods const | Aaron Franke | |
2022-07-29 | Remove Signal connect binds | Juan Linietsky | |
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind() | |||
2022-07-27 | Merge pull request #63121 from aaronfranke/editor-export-split | Rémi Verschelde | |
2022-07-26 | Address remaining scoped storage regressions | Fredia Huya-Kouadio | |
- Accelerate common path used to check the storage scope for a given path - Update the logic for the `get_as_text()` method - previous logic loads the content of a text file one byte at a time | |||
2022-07-26 | Split up editor export code into multiple files | Aaron Franke | |
2022-07-25 | Code quality: Fix header guards consistency | Rémi Verschelde | |
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards. | |||
2022-07-13 | Fix incorrect Android scancodes | Marcel Admiraal | |
2022-07-08 | Add static methods for creating Image and ImageTexture | kobewi | |
2022-07-07 | Use clang as assembler to ensure preprocessing is done, and add assembler ↵ | bruvzg | |
"target" flag. | |||
2022-07-05 | Add full support for Android scoped storage. | Fredia Huya-Kouadio | |
This was done by refactoring directory and file access handling for the Android platform so that any general filesystem access type go through the Android layer. This allows us to validate whether the access is unrestricted, or whether it falls under scoped storage and thus act appropriately. | |||
2022-07-03 | Merge pull request #62611 from akien-mga/android-preset-refactor-custom-build | Rémi Verschelde | |
2022-07-03 | Android: Refactor Custom Build options in export preset | Rémi Verschelde | |
Instead of reusing the custom_template/ prefix which is actually only used for the prebuilt APK workflow, we add a new custom_build/ prefix. This is a slight compat breakage (users will have to redo their config) but enables us to group the Min SDK and Target SDK options where they make sense, and avoid reusing the previously hardcoded Target SDK 30 from Godot 3.4. Those two options are now strings instead of integers so that we can keep them empty by default, and show their default value using a placeholder. So some validation has been added to make sure they are proper ints. The upper bound on Target SDK was also removed as it's a common use case to use it to try to target newer released SDKs. But we warn the user that this wasn't validated by us. The export info dialog is now exclusive so that when it doesn't auto-close, i.e. when it errors, you don't close it by mistake by clicking outside. Fixes #62465. | |||
2022-07-02 | Fix exit code of --help and --version, and test them in CI | Jan Haller | |
Corrects prior regression which caused ERROR output and exit code of 1. | |||
2022-06-26 | Merge pull request #61691 from madmiraal/android-ndk-23 | Rémi Verschelde | |
Upgrade Android NDK to r23 LTS | |||
2022-06-25 | Merge pull request #62289 from madmiraal/fix-61816 | Fredia Huya-Kouadio | |
Remove broken scroll gesture on Android | |||
2022-06-25 | Upgrade Android NDK to r23 LTS | Marcel Admiraal | |