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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-16
ran cppcheck, found unused variables
firefly2442
2015-09-16
android remove "gen" folder from git.
masoud bh
2015-09-16
Fix android build script
masoud bh
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-08-08
Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindows
Juan Linietsky
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-07-24
Fixes compile bug for Android template on Windows.
PeaceSells
2015-07-01
Merge branch 'master' of https://github.com/okamstudio/godot into fix_android...
volzhs
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
fix crash by payments when run on android 5.1.1 device.
volzhs
2015-05-31
Additional Fix for Multi-touch release problem
Kyle Luce
2015-05-26
ability to run 2D physics in a thread
Juan Linietsky
2015-05-18
fix a crash situation when starting a thread and other small fixes
Juan Linietsky
2015-05-15
fix multitouch release problem
vipsbpig
2015-05-03
fixed broken comment block
Simon Wenner
2015-05-01
-fixed godot icon for android
Juan Linietsky
2015-05-01
-option to select arm and x86 architectures on android export (will not work ...
Juan Linietsky
2015-05-01
-Fixed android export options (screen sizes, orientation should work)
Juan Linietsky
2015-05-01
-Fixes from source code analyzizer, closes #1768
Juan Linietsky
2015-04-28
fixes in handling of DirAccess for resource path on Android, fixes #1447
Juan Linietsky
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-18
-fix local and global usage for DirAccess, fixes #791
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-17
-Added android immersive mode, fixes #303
Juan Linietsky
2015-04-04
Fixes the accelerometer
Martho42
2015-04-02
Beta1 Attempt #1
Juan Linietsky
2015-03-31
Option in Android export to use 32 bits buffer.
Juan Linietsky
2015-03-31
read depth fixes
Juan Linietsky
2015-03-31
fixes for light2d in androids that do not support
Juan Linietsky
2015-03-25
fixes to shader to get most new demos working on mobile
reduz
2015-03-23
oops, fucntion was there twice
Juan Linietsky
2015-03-23
small android fix
Juan Linietsky
2015-03-23
android fixes, please test
Juan Linietsky
2015-03-21
New option to show/hide hidden files
rollenrolm
2015-03-03
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-01-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-13
fixes
Juan Linietsky
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2015-01-02
-accelerometer precission changed to "GAME" (#1015)
Juan Linietsky
2014-12-25
Reduce android build size(-fvisibility=hidden)
sanikoyes
2014-12-15
Small batch of fixes
Juan Linietsky
2014-12-07
More Fixes
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky
2014-11-02
Merge pull request #764 from marynate/PR-fix-android-build
Juan Linietsky
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