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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-21
Check if vibration duration is > 0 on Android
Marcus Brummer
2021-08-18
Delegate handling and implementation of the restart functionality to the Godo...
Fredia Huya-Kouadio
2021-08-17
Merge pull request #50360 from m4gr3d/address_external_dir_access_master
Rémi Verschelde
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-16
[android] Fixed wrong button mask for right click
ModProg
2021-08-13
Switch to input buffering on Android
Pedro J. Estébanez
2021-08-13
Add input buffering framework
Pedro J. Estébanez
2021-08-13
Improve input event accumulation
Pedro J. Estébanez
2021-08-13
Merge pull request #51586 from m4gr3d/investigate_godot_resume_stalls_master
Rémi Verschelde
2021-08-13
Merge pull request #51524 from RandomShaper/faster_vma
Rémi Verschelde
2021-08-12
Add support for prompting the user to retain app data on uninstall.
Fredia Huya-Kouadio
2021-08-12
Resolve issue where the Godot app remains stuck when resuming.
Fredia Huya-Kouadio
2021-08-13
Upgrade Vulkan memory allocator
Pedro J. Estébanez
2021-08-12
Android: Use volk instead of NDK Vulkan headers
Rémi Verschelde
2021-08-12
Merge pull request #50771 from naithar/feature/platform-export-refactoring-4.0
Rémi Verschelde
2021-08-12
Split android platform export template into multiple files
Sergey Minakov
2021-08-12
Properly finishes Godot's Android activity when destroyed by the system
Marcus Brummer
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-01
Make progress and errors translatable when exporting to Android
Haoyu Qiu
2021-07-27
Fix custom build export
Fredia Huya-Kouadio
2021-07-25
Fix various typos with codespell
luz paz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-20
Disable resource optimizations for release builds as it breaks the legacy bui...
ne0fhyk
2021-07-20
Merge pull request #50206 from groud/undoredo_increase_args_count
Rémi Verschelde
2021-07-18
Optimize StringName usage
reduz
2021-07-16
Modernize Display server to use override keyword
Hendrik Brucker
2021-07-15
Addes ability to load build sources from file.
reduz
2021-07-13
Implement the ability to disable classes
reduz
2021-07-10
Merge pull request #48622 from Geometror/reimplement-disableable-vsync
Hugo Locurcio
2021-07-06
Merge pull request #50220 from madmiraal/fix-50125
Rémi Verschelde
2021-07-06
Increase the number of arguments accepted by UndoRedo methods
Gilles Roudière
2021-07-06
Remove Android onKeyMultiple override
Marcel Admiraal
2021-07-06
Queue the calls to GodotLib.key when Android virtual done is pressed
Marcel Admiraal
2021-07-06
Merge pull request #50107 from madmiraal/android-use-lambdas
Rémi Verschelde
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-03
Use static inner classes in Godot Java code
Marcel Admiraal
2021-07-03
Replace single method anonymous classes with lambdas in Godot Java code
Marcel Admiraal
2021-07-02
Merge pull request #50085 from madmiraal/android-replace-stringbuffer
Rémi Verschelde
2021-07-02
Merge pull request #50083 from madmiraal/android-fix-raw-use
Rémi Verschelde
2021-07-02
Remove redundant explicit types in Godot Java code
Marcel Admiraal
2021-07-02
Use StringBuilder instead StringBuffer in Godot Java code
Marcel Admiraal
2021-07-02
Merge pull request #50078 from madmiraal/android-remove-unused-imports
Rémi Verschelde
2021-07-02
Fix raw use of parameterized Class
Marcel Admiraal
2021-07-02
Android: Initialize mouse mode
thebestnom
2021-07-02
Remove unused imports from Android Java code
Marcel Admiraal
2021-07-02
Merge pull request #50074 from madmiraal/android-replace-c-array
Rémi Verschelde
2021-07-02
Merge pull request #50072 from madmiraal/android-remove-interface-modifiers
Rémi Verschelde
2021-07-02
Use Java array declarations not C-style declarations in Android Java code
Marcel Admiraal
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