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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-10-10
Merge pull request #11775 from endragor/android-keyboard-input
Andreas Haas
2017-10-09
Merge pull request #11926 from RameshRavone/patch-11
Rémi Verschelde
2017-10-09
Merge pull request #11878 from endragor/gradle-repository-urls
Rémi Verschelde
2017-10-07
flatDir support [Android]
Ramesh Ravone
2017-10-06
Use additional repositories for gradle build dependencies too
Ruslan Mustakov
2017-10-05
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-04
Allow to obtain virtual keyboard height
Ruslan Mustakov
2017-10-04
Improve input handling on Android
Ruslan Mustakov
2017-10-02
Merge pull request #11568 from endragor/loggers
Andreas Haas
2017-09-25
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable for module options.
Elliott Sales de Andrade
2017-09-25
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
Use EnumVariable for choice-based build options.
Elliott Sales de Andrade
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-21
Fix TrustManager for Android
volzhs
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-20
Set Android minSdkVersion to 18
Ruslan Mustakov
2017-09-17
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-01
Fix files header
Poommetee Ketson
2017-08-31
Merge pull request #10422 from endragor/gdnative-android
Rémi Verschelde
2017-08-30
Fix pre-Lollipop (21) Android debug
Pedro J. Estébanez
2017-08-30
Fix parsing of Android API level
Pedro J. Estébanez
2017-08-30
Make GDNative work on Android
Ruslan Mustakov
2017-08-29
Fix export of 32 Bits Framebuffer option
Henrik Andersson
2017-08-29
Merge pull request #10531 from RandomShaper/remove-old-android-setting
Rémi Verschelde
2017-08-29
Merge pull request #10552 from RandomShaper/improve-posix
Rémi Verschelde
2017-08-27
Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
Fix refactored Object::cast_to in NO_SAFE_CAST branch
Henrik Andersson
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
Implement custom thread numbering for POSIX
Pedro J. Estébanez
2017-08-23
Merge pull request #10575 from henkz1/android_quit_error
Rémi Verschelde
2017-08-23
fix UnsatisfiedLinkError when quitting
Henrik Andersson
2017-08-22
Removed unnecessary returns and break statements
Wilson E. Alvarez
2017-08-22
Fix Android remote debug not hitting breakpoints
Pedro J. Estébanez
2017-08-22
Make Android debug over USB the only option
Pedro J. Estébanez
2017-08-21
Removed unnecessary assignments
Wilson E. Alvarez
2017-08-21
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-08
removed calls to cursor_set_visible on all platforms fixes #10167
toger5
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
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