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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-23
Merge pull request #37219 from RajatGoswami/missing-include-guards
Rémi Verschelde
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-19
Update the naming scheme for the GodotPlugin's methods in preparate of the vu...
fhuya
2020-03-18
Removed unused code in android detect.py and SCsub
unknown
2020-03-17
Complete the implementation of the GodotPayment plugin.
fhuya
2020-03-17
Merge pull request #36906 from m4gr3d/enable_android_studio_debugging
Rémi Verschelde
2020-03-17
Merge pull request #37106 from akien-mga/clang-format-cpp11
Rémi Verschelde
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-13
Fix text_entered signal when max_length is used in LineEdit on Android
PouleyKetchoupp
2020-03-09
Fix initialization of the GodotPayment plugin
fhuya
2020-03-08
Enable Android studio debugger.
fhuya
2020-03-06
Trim the whitespace around the plugins names.
fhuya
2020-03-05
Re-architecture of the Godot Android plugin.
fhuya
2020-03-05
Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) ...
fhuya
2020-03-04
Miscellaneous cleanup for the Android codebase:
fhuya
2020-03-04
Merge pull request #36682 from nekomatata/android-compilation-fix
Rémi Verschelde
2020-03-04
Compilation fixes on Android
PouleyKetchoupp
2020-03-03
Improve UX of drive letters
Pedro J. Estébanez
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-23
Fix suspicious | and + operators
Rafał Mikrut
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-02-13
Remove obsolete GLES3 backend
Rémi Verschelde
2020-02-11
Custom material support seems complete.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-09
Merge pull request #35701 from AlexHolly/fix-double_tap-pressed-regression
Rémi Verschelde
2020-02-05
Remove per-file progress reporting when exporting to Android
Hugo Locurcio
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-01-31
Fixed LineEdit virtual keyboard inputs on Android
PouleyKetchoupp
2020-01-29
Fix double tap pressed event regression
Alexander Holland
2020-01-27
Merge pull request #35632 from godotengine/revert-32854-fix-wireless-adb-debu...
Rémi Verschelde
2020-01-27
Revert "Fix Android deploy with Remote Debug or Network FS over Wi-Fi"
Rémi Verschelde
2020-01-27
Address crash caused by missing dependency.
fhuya
2020-01-27
Address crash caused by missing dependency.
fhuya
2020-01-26
Check if can export before exporting; show error message if can't export.
Mark Wynn Garcia
2020-01-23
Android virtual keyboard respecting LineEdit max length.
Bruno Lourenço
2020-01-20
Revert "Exposes capture methods to AudioServer + documentation" #30468
Rémi Verschelde
2020-01-19
doc: Sync classref with current source
Rémi Verschelde
2020-01-19
Fix ClassDB API portability with some android and editor classes
Ignacio Etcheverry
2020-01-17
Android: Improve name of icon export properties
Rémi Verschelde
2020-01-14
Add support for Android adaptive icons.
Bruno Lourenço
2020-01-13
fixes android double tap regression
Alexander Holland
2020-01-10
Add support for generating a Oculus Mobile VR apk with hand tracking support.
fhuya
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