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AgeCommit message (Expand)Author
2022-05-23Fix the logic to restart the Godot applicationFredia Huya-Kouadio
2022-05-23Remove duplicate Android sensor listener registrationsMarcel Admiraal
2022-05-20Add a new HashSet templatereduz
2022-05-19Add dedicated macros for property name extractionHaoyu Qiu
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-13Increase compiler optimization when using `target=release` on iOS/AndroidHugo Locurcio
2022-05-11Fix ZipIO crash when reused (and possible leaks).bruvzg
2022-05-03Merge pull request #60553 from madmiraal/separate-display_safe_areaRémi Verschelde
2022-05-03Merge pull request #60601 from touilleMan/gdextension_get_library_pathRémi Verschelde
2022-05-02Merge pull request #60638 from m4gr3d/support_hand_tracking_v2_mainRémi Verschelde
2022-05-02Fix screen_get_usable_rect returning display safe areaMarcel Admiraal
2022-05-02Merge pull request #60551 from madmiraal/implement-3466Rémi Verschelde
2022-04-29Add GDNativeInterface::get_library_path to GDExtensionEmmanuel Leblond
2022-04-29Merge pull request #60563 from madmiraal/fix-60562Rémi Verschelde
2022-04-28Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...bruvzg
2022-04-27Update Meta hand tracking versionFredy Huya-Kouadio
2022-04-27Check for null when retrieving clip data item text on AndroidMarcel Admiraal
2022-04-27Merge pull request #59979 from bruvzg/cpp_check2Rémi Verschelde
2022-04-26Add a method for obtaining display cutouts on AndroidMarcel Admiraal
2022-04-25Merge pull request #60433 from madmiraal/remove-superfluous-null-checkRémi Verschelde
2022-04-25Merge pull request #60457 from madmiraal/replace-index-iteratorsRémi Verschelde
2022-04-25Merge pull request #60441 from madmiraal/remove-superfluous-inputmanagerRémi Verschelde
2022-04-25Merge pull request #60434 from madmiraal/remove-superfluous-version-checkRémi Verschelde
2022-04-25Fix the issue causing the screen to be black after resuming when in low proce...Fredy Huya-Kouadio
2022-04-23Replace index iterators with for each loops.Marcel Admiraal
2022-04-22Remove superfluous check for minimum Android SDK.Marcel Admiraal
2022-04-22Remove superfluous Android InputManager interface and implementationMarcel Admiraal
2022-04-22Remove superfluous null checkMarcel Admiraal
2022-04-20Fix more issues found by cppcheck.bruvzg
2022-04-12Remove or make private `FileAccess` `close()` methods.bruvzg
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-04-06Fix some issues found by cppcheck.bruvzg
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-04-04Merge pull request #59866 from m4gr3d/update_default_display_scale_mainRémi Verschelde
2022-04-04Update the editor display scale based on the device's scaled densityFredia Huya-Kouadio
2022-04-04Remove duplicate `resizable` settingsFredia Huya-Kouadio
2022-04-04Update `resize` settings:Fredia Huya-Kouadio
2022-03-29Fix flickering issues with low processor mode on AndroidFredia Huya-Kouadio
2022-03-28Android port of the Godot EditorFredy Huya-Kouadio
2022-03-16Merge pull request #59146 from m4gr3d/setup_mavencentral_publishingRémi Verschelde
2022-03-16Implement GDExtension export plugin.bruvzg
2022-03-14Setup logic to publish the Godot Android library to MavenCentralFredia Huya-Kouadio
2022-03-11Merge pull request #58986 from akien-mga/diraccessrefRémi Verschelde
2022-03-11Merge pull request #58751 from bruvzg/loc_str_propsRémi Verschelde
2022-03-11Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaksRémi Verschelde
2022-03-09Remove VARIANT_ARG* macrosreduz
2022-03-09Remove unused GDNative codeRémi Verschelde
2022-03-05Rename StreamTexture* to CompressedTexture*reduz
2022-03-04Improve app name and system permission message localization.bruvzg
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde