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2018-05-29Allow setting higher numbers in Android version/codeDmitry Pupinin
2018-05-08Merge pull request #18726 from volzhs/remove-legacyRémi Verschelde
Remove android compatibility under API 16
2018-05-09Remove android compatibility under API 16volzhs
2018-05-08Android: Increase targetSdkVersion to 27Rémi Verschelde
Matches the change for 2.1 in #18626, and the new requirements from Google for new apps starting with August 2018 (targetSdkVersion 26 or higher): https://android-developers.googleblog.com/2017/12/improving-app-security-and-performance.html
2018-05-07Fix: JAR files signed with the MD5 algorithm as unsignedRameshRavone
2018-05-02Merge pull request #17196 from RandomShaper/improve-gui-touchRémi Verschelde
Implement universal translation of touch to mouse (3.1)
2018-04-30Implement universal translation of touch to mousePedro J. Estébanez
Now generating mouse events from touch is optional (on by default) and it's performed by `InputDefault` instead of having each OS abstraction doing it. (*) The translation algorithm waits for a touch index to be pressed and tracks it translating its events to mouse events until it is raised, while ignoring other pointers. Furthermore, to avoid an stuck "touch mouse", since not all platforms may report touches raised when the window is unfocused, it checks if touches are still down by the time it's focused again and if so it resets the state of the emulated mouse. *: In the case of Windows, since it already provides touch-to-mouse translation by itself, "echo" mouse events are filtered out to have it working like the rest. On X11 a little hack has been needed to avoid a case of a spurious mouse motion event that is generated during touch interaction. Plus: Improve/fix tracking of current mouse position. ** Summary of changes to settings: ** - `display/window/handheld/emulate_touchscreen` becomes `input/pointing_devices/emulate_touch_from_mouse` - New setting: `input/pointing_devices/emulate_mouse_from_touch`
2018-04-26Fix _export_begin not being called when exporting to androidIgnacio Etcheverry
2018-04-22Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio
2018-04-19Provide error details when in-app purchase failsRuslan Mustakov
2018-04-16Fix Android input source checksRuslan Mustakov
Input source types are not pure bit flags, they are combinations of flags, so != 0 check was incorrect and resulted in crashes later, when trying to obtain the device.
2018-03-27Add safety checks when handling Android inputRuslan Mustakov
It is possible that input comes before the engine is fully initialized. This fixes the crashes that ocurred when that happens.
2018-03-21Prevent android to split-screenXavier Sellier
2018-03-20Fix getting Android device informationvolzhs
Fix #17644
2018-03-11Properly closing all files in Python codeViktor Ferenczi
2018-03-04Clean and expose get_audio/video_driver_* funcs on OS classMarcelo Fernandez
2018-03-01Fix intermittent audio driver crash during startup on AndroidRuslan Mustakov
set_pause can be called before the driver is initialized, and there already is a check for that. The problem is that the 'active' field was not initialied in the constructor, which lead to it having an undefined value.
2018-02-27Android: Mark GLES3 as required in the manifestRémi Verschelde
Fixes #17076.
2018-02-21Fix typos with codespellluz.paz
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt` Whitelist consists of: ``` ang doubleclick lod nd que te unselect ```
2018-02-18Remove some debugging prints on AndroidHugo Locurcio
2018-02-14Merge pull request #14804 from ColinKinloch/masterRémi Verschelde
Fixed android arm64v8
2018-02-14Add signals and a check function for Android service connectivity.Xavier Sellier
- Add a iap_connect and iap_disconnect events for android platform. - Add isConnected() function returning true if its connected to android service, false otherwise (cherry picked from commit 546b48813f2b75481d846957275f6d4eecd8de3c)
2018-02-13Fix broken APK expansion due to missed option renamesRémi Verschelde
Command line options were refactored for 3.0 to follow the common usage of double-dashed long options, but `--main-pack` went through the cracks. Fixes #16533.
2018-01-17Fix Android onTextChanged crashRuslan Mustakov
As it turns out, onTextChanged supplies a mutable CharSequence, which lead to crashes or unexpected behaviour when input was coming faster than it was processed.
2018-01-16Merge pull request #15773 from endragor/android-gdnative-remote-fsRémi Verschelde
Make remote FS work with GDNative on Android
2018-01-16Make remote FS work with GDNative on AndroidRuslan Mustakov
.so files are added to the .apk when remote FS is used.
2018-01-13Fix open_dynamic_library for AndroidRuslan Mustakov
2018-01-12Fix Android build errorvolzhs
Fix #15603 Fix #15513
2018-01-08Merge pull request #15440 from volzhs/fix-android-touchRémi Verschelde
Fix Android multi touch
2018-01-07Fix Android multi touchvolzhs
Fix #11798
2018-01-06Fix Android build errorvolzhs
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-04Change OS::initialize signature to return Error (fix segfault on x11)Emmanuel Leblond
2018-01-03Merge pull request #15279 from volzhs/android-update-buildRémi Verschelde
Update android build tool to latest
2018-01-03Update android build tool to latestvolzhs
2018-01-03Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursorRémi Verschelde
Custom hardware-accelerated mouse cursor
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2017-12-23Fixed android arm64v8Colin Kinloch
2017-12-18Merge pull request #14794 from endragor/remove-debug-logsRémi Verschelde
Remove debug logs that are of no use to end users
2017-12-18Remove debug logs that are of no use to end usersRuslan Mustakov
2017-12-17Add implementation for custom hardware cursorGuilherme Silva
2017-12-17Cleanup some #if 0'd codeRémi Verschelde
2017-12-17Merge pull request #14764 from poke1024/androidRémi Verschelde
Increase sleep time for android export thread
2017-12-17Fixed Android NDK unified header detection for python 3Colin Kinloch
2017-12-17Increase sleep time for android export threadBernhard Liebl
2017-12-12Updated Linux template extensions to match architecture.Nathan Warden
2017-12-10Merge pull request #14485 from RandomShaper/fix-android-exportRémi Verschelde
Fix crash on Android export
2017-12-10Fix crash on Android exportPedro J. Estébanez
Caused by a zero-length command-line segment. Fixes #14343.
2017-12-10Style: Apply clang-format to Java filesRémi Verschelde
Only those from org/godotengine/godot though, not the thirdparty ones.
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde