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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-08-01
File: Re-add support to skip CR (`\r`) in `File::get_as_text`
Rémi Verschelde
2022-07-30
Merge pull request #63563 from aaronfranke/export-arch
Rémi Verschelde
2022-07-29
Update export dialog to handle many architectures
Aaron Franke
2022-07-29
Make some editor export methods const
Aaron Franke
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-27
Merge pull request #63121 from aaronfranke/editor-export-split
Rémi Verschelde
2022-07-26
Address remaining scoped storage regressions
Fredia Huya-Kouadio
2022-07-26
Split up editor export code into multiple files
Aaron Franke
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-07
Use clang as assembler to ensure preprocessing is done, and add assembler "ta...
bruvzg
2022-07-05
Add full support for Android scoped storage.
Fredia Huya-Kouadio
2022-07-03
Merge pull request #62611 from akien-mga/android-preset-refactor-custom-build
Rémi Verschelde
2022-07-03
Android: Refactor Custom Build options in export preset
Rémi Verschelde
2022-07-02
Fix exit code of --help and --version, and test them in CI
Jan Haller
2022-06-26
Merge pull request #61691 from madmiraal/android-ndk-23
Rémi Verschelde
2022-06-25
Merge pull request #62289 from madmiraal/fix-61816
Fredia Huya-Kouadio
2022-06-25
Upgrade Android NDK to r23 LTS
Marcel Admiraal
2022-06-23
Update android:targetSdkVersion from 30 to 31
Gustavo Maciel
2022-06-21
Remove broken scroll gesture on Android
Marcel Admiraal
2022-06-16
Ensure joystick has been added or not already removed when processing input
Marcel Admiraal
2022-06-09
Migrate the Godot Editor java source file to Kotlin.
Fredia Huya-Kouadio
2022-06-08
Add readable export errors.
bruvzg
2022-06-01
Merge pull request #61579 from madmiraal/android-kotlin-java-version
Rémi Verschelde
2022-06-01
Ensure Android Java and Kotlin compile to the same version
Marcel Admiraal
2022-05-31
Misc editor tweaks and polishes:
Fredia Huya-Kouadio
2022-05-31
Merge pull request #61573 from madmiraal/android-cleanup
Rémi Verschelde
2022-05-31
Cleanup Android C++ code
Marcel Admiraal
2022-05-27
Only use Android fullscreen theme for splash screen
Marcel Admiraal
2022-05-23
Merge pull request #61333 from m4gr3d/fix_restart_logic_main
Rémi Verschelde
2022-05-23
Fix the logic to restart the Godot application
Fredia Huya-Kouadio
2022-05-23
Remove duplicate Android sensor listener registrations
Marcel Admiraal
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-13
Increase compiler optimization when using `target=release` on iOS/Android
Hugo Locurcio
2022-05-11
Fix ZipIO crash when reused (and possible leaks).
bruvzg
2022-05-03
Merge pull request #60553 from madmiraal/separate-display_safe_area
Rémi Verschelde
2022-05-03
Merge pull request #60601 from touilleMan/gdextension_get_library_path
Rémi Verschelde
2022-05-02
Merge pull request #60638 from m4gr3d/support_hand_tracking_v2_main
Rémi Verschelde
2022-05-02
Fix screen_get_usable_rect returning display safe area
Marcel Admiraal
2022-05-02
Merge pull request #60551 from madmiraal/implement-3466
Rémi Verschelde
2022-04-29
Add GDNativeInterface::get_library_path to GDExtension
Emmanuel Leblond
2022-04-29
Merge pull request #60563 from madmiraal/fix-60562
Rémi Verschelde
2022-04-28
Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Win...
bruvzg
2022-04-27
Update Meta hand tracking version
Fredy Huya-Kouadio
2022-04-27
Check for null when retrieving clip data item text on Android
Marcel Admiraal
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-26
Add a method for obtaining display cutouts on Android
Marcel Admiraal
2022-04-25
Merge pull request #60433 from madmiraal/remove-superfluous-null-check
Rémi Verschelde
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