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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
OS: Remove native video API only implemented on iOS
Rémi Verschelde
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-05-04
Rename `doubleclick` to `double_click`
Aaron Franke
2021-04-28
[Android] fix generateDevTemplate
thebestnom
2021-04-28
Merge pull request #48239 from akien-mga/goodbye-copymem
Rémi Verschelde
2021-04-27
Merge pull request #48228 from akien-mga/android-build-tools-30.0.3
Rémi Verschelde
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-26
Remove deprecated xr features properties. These properties are now provided d...
Fredia Huya-Kouadio
2021-04-26
Android: Upgrade buildTools from 30.0.1 to 30.0.3
Rémi Verschelde
2021-04-23
Android: Fix get_buffer false positive on empty dest buffer
Rémi Verschelde
2021-04-20
Merge pull request #48053 from bruvzg/icu_no_except
Rémi Verschelde
2021-04-20
Merge pull request #47552 from szymonm-google/validation_layers_android
Rémi Verschelde
2021-04-20
[JS, Android] Re-add "no-exceptions" for export templates builds with ICU.
bruvzg
2021-04-15
Fix issue causing export to fail with "Could not unzip temporary unaligned AP...
Fredia Huya-Kouadio
2021-04-14
Allow to build dev template with symbols
thebestnom
2021-04-13
Merge pull request #47844 from m4gr3d/update_activity_result_callback
Rémi Verschelde
2021-04-12
Add support for forwarding callbacks from Godot's parent activity.
Fredia Huya-Kouadio
2021-04-12
Fix custom boot splash image scaling.
Fredia Huya-Kouadio
2021-04-12
Validation layers on Android
Szymon Majewski
2021-04-09
Fix issue causing the response callback to be invoked with the invalid `reque...
Fredia Huya-Kouadio
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-03-23
Rename some more global enums (Key, Joy, MIDI)
Aaron Franke
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-20
Merge pull request #46966 from qarmin/faster_release
Rémi Verschelde
2021-03-18
Fixes on android:
Bastiaan Olij
2021-03-17
Fix onMainRequestPermissionsResult callback for Android plugins.
Fredia Huya-Kouadio
2021-03-16
Enable `doNotStrip` when doing development/debugging within Android Studio
Fredia Huya-Kouadio
2021-03-16
Leverage java annotations to simplify the logic used to register the Godot pl...
Fredia Huya-Kouadio
2021-03-14
Allow to not optimize release build
Rafał Mikrut
2021-03-14
Merge pull request #46810 from W4RH4WK/file-access-get-buffer-parameter-checks
Rémi Verschelde
2021-03-13
Merge pull request #46900 from Ev1lbl0w/bugfix-malloc_calls
Rémi Verschelde
2021-03-13
Replace malloc's with Godot's memalloc macro
Ev1lbl0w
2021-03-12
Non functional to non-functional
MrBrain295
2021-03-09
Add parameter checkes to FileAccess get_buffer functions
Alex Hirsch
2021-02-27
Merge pull request #46457 from m4gr3d/fix_invalid_missing_templates_error_master
Rémi Verschelde
2021-02-26
Fix invalid missing template error when the Android build template is not ins...
Fredia Huya-Kouadio
2021-02-26
Update the logic to load Godot Android plugins packaged into the binary.
Fredia Huya-Kouadio
2021-02-24
Update the filtering logic to properly handle directories with `.gdignore` fi...
Fredia Huya-Kouadio
2021-02-24
Merge pull request #46381 from m4gr3d/update_godot_fragment_lifecycle_master
Rémi Verschelde
2021-02-24
Update the initialization timeline for the Godot fragment to be more consiste...
Fredia Huya-Kouadio
2021-02-24
Add logic to record the version of the Godot engine for the Android platform.
Fredia Huya-Kouadio
2021-02-18
Merge pull request #45617 from RandomShaper/modernize_atomics
Rémi Verschelde
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-02-18
Reorganize Project Settings
reduz
2021-02-18
Disable engine splash logic on Android; this is now handled by the Android th...
Fredia Huya-Kouadio
2021-02-17
Override `ANDROID_NDK_ROOT` based on the project ndk version.
Fredia Huya-Kouadio
2021-02-17
Add missing `ndkVersion` to the library gradle build config.
Fredia Huya-Kouadio
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