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2016-06-07-Heavily improved editor startup and exit performanceJuan Linietsky
2016-06-07Merge pull request #4729 from volzhs/android-23Rémi Verschelde
Supporting Android API 23 (Android 6.0)
2016-06-01Remove Make-related flags from Android buildGeorge Marques
They were wrongly placed, creating a file named "-fpic" instead of applying "-fpic" to the build. This file was in .gitignore, which made it less noticiable. This also adds build.gradle to .gitignore.
2016-05-30Icon: Remove more grey capsules behind official logoRémi Verschelde
2016-05-27Add magnetometer sensor support for Androidfluffrabbit
2016-05-25Add comments for NotificationCompat to support API < 16volzhs
2016-05-24fix compatibility for Android API 14 with supporting API 23volzhs
using ``NotificationCompat`` in ``support-v4`` library will increase APK filesize a little bit, but it guarantees to run OK with API 4+ tested with API 19 and 23 devices
2016-05-24fix unexpected char: '\' error on windowsvolzhs
error occurred when register additional directory for android module on windows. ### config.py ### ``` def can_build(plat): return plat=="android" def configure(env): if (env['platform'] == 'android'): env.android_add_res_dir("android/res") ```
2016-05-21remove trailing whitespaceHubert Jarosz
2016-05-20Supporting Android API 23 (Android 6.0)volzhs
If we update build gradle to use ``compileSdkVersion 23``, ``org.apache.http`` package causes error. (issue #4711) We need to use ``useLibrary 'org.apache.http.legacy'`` to solve this problem. To use ``useLibrary``, we need to use latest gradle also. And now, we faced another problem with ``APK Expansion`` java sources. ``` /platform/android/java/src/com/google/android/vending/expansion/downloader/impl/DownloadNotification.java 137 : mCurrentNotification.setLatestEventInfo(mContext, mCurrentTitle, mCurrentText, mContentIntent); // causes error ``` So, some of APK Expansion java sources are updated by referencing commits from https://github.com/danikula/Google-Play-Expansion-File And dropped V3CustomNotification.java which was for android 3.0, since godot supports android 14 (4.0) above officially. Unfortunately, another problem, The 'MissingTranslation' error was occurred. So, build.gradle is updated to use ``disable 'MissingTranslation'`` Additionally, I updated ``buildToolsVersion``, ``targetSdkVersion`` to latest version. I tested APK Expansion funtionality on Android 6.0 (Nexus 9, Nexus 6p) and Android 4.4 (Galaxy Note 2) with Google Developer console.
2016-05-19Android buildsystem: Drop obsolete NDK_TOOLCHAIN argumentRémi Verschelde
It was a duplicate of NDK_TARGET, and not used for anything.
2016-05-01OSX: Fix lib suffix for Android lib (#4499)Rémi Verschelde
Fixes #1452.
2016-04-28Move export GUI debug toggle to export settings windoweska
2016-04-19remove unused resources and add korean locale for androidvolzhs
- remove unused resources in platform/android/java/res/values/strings.xml - add korean language resource for apk expansion download screen
2016-04-02Remove trailing spacesRémi Verschelde
2016-03-20Merge pull request #4105 from akien-mga/pr-android-shutdown-adbRémi Verschelde
Expose android/shutdown_adb_on_exit parameter
2016-03-20Expose android/shutdown_adb_on_exit parameter and default to trueRémi Verschelde
It was added in 30d0ca9 for the Steam build but only enabled when parsing a ._sc_ file that would define it. It is now available for all users to toggle, in and outside of Steam. Fixes #4073.
2016-03-20Add support for gnu-libstc++-4.9 needed by recent NDK versionsblubee
The 4.9 version is the default one, people can still build using 4.8 with older NDK versions by setting the (optional) NDK_TARGET and NDK_TARGET_X86 environment variables.
2016-03-18Add -r flag to adb install for keep app user datasanikoyes
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-02fix gradle build on windowsvolzhs
2016-02-27added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settingsAriel Manzur
2016-02-08Merge pull request #3428 from Hinsbart/android-gamepadpunto-
support gamepad remapping on android
2016-01-27use fallback mapping from listHondres
2016-01-25Combies driver split and spawn fix, closes #3265Juan Linietsky
2016-01-24can use fallback mapping on all platformshondres
2016-01-24support gamepad remapping on androidhondres
2016-01-20fix export bugJuan Linietsky
2016-01-20-Remote deploy now uses FS over USB on Android, super fast!Juan Linietsky
2016-01-16Add ability to set "keep screen on" for androidvolzhs
2016-01-12Fix crash on android 6.0.1, fixes #3321mrezai
2016-01-11Update copyright in remaining files + prints in the UIRémi Verschelde
2016-01-09Fix bug related to EOF in Android FileAccessJuan Linietsky
2016-01-09Fix maven repositories bugmrezai
2016-01-08removed unnecesary comma in gradle templateJuan Linietsky
2016-01-08Renamed godot domain from com.android.godot (which was incorrect) to ↵Juan Linietsky
org.godotengine.godot
2016-01-08-Removed ANT build system for Android, as it was deprecated by GoogleJuan Linietsky
-Added new Gradle build system, as it is the required build system
2016-01-03change android install location to automatic, closes #1997Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-08Merge pull request #2956 from est31/add_system_wide_export_pathJuan Linietsky
Add way to look for templates at system wide level too
2015-12-02-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits ↵Juan Linietsky
FBOs so all 2D shader effects should now work in every single Android device.
2015-12-01Merge pull request #2963 from akien-mga/pr-opus-arm-optRémi Verschelde
Enable opus ARM optimisations only on ARM
2015-12-01Enable opus ARM optimisations only on ARMRémi Verschelde
i.e. do not enable it for x86. Fixes #2962.
2015-11-30Add way to look for templates at system wide level tooest31
Useful for everybody wanting to package godot. Fixes #1026. -> Retain the old behaviour: path in error msg only when exporting. -> User templates override system templates
2015-11-250theora compilation fixesJuan Linietsky
2015-11-21tegra 3 fixmikica1986vee
2015-11-19Merge pull request #2518 from masoudbh3/godot-iconsJuan Linietsky
Add icon to exe file in windows export
2015-11-18Merge pull request #2707 from akien-mga/masterJuan Linietsky
Cosmetic fixes to SCons buildsystem
2015-11-18Merge pull request #2814 from masoudbh3/android-fa-localeJuan Linietsky
Android add FA(persian) locale strings
2015-11-19Android add FA(persian) locale stringsmasoud bh