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Godot with FMOD integration
RayHammer
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Author
2022-08-30
Additional fixes to the Android `get_current_dir()` implementation.
Fredia Huya-Kouadio
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-26
Merge pull request #64912 from m4gr3d/fix_android_arch_mapping_main
Rémi Verschelde
2022-08-25
Revert the architecture values update made to the Android export logic
Fredia Huya-Kouadio
2022-08-25
Improve platform-specific READMEs to add useful links
Hugo Locurcio
2022-08-25
Unify bits, arch, and android_arch into env["arch"]
Aaron Franke
2022-08-23
Merge pull request #64414 from m4gr3d/fix_get_current_dir_main
Rémi Verschelde
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-19
Fix issue with `get_current_dir()` returning the wrong path on Android
Fredia Huya-Kouadio
2022-08-15
Disable threads used to check on plugins to load
Fredia Huya-Kouadio
2022-08-15
Fix issue preventing the Android Editor from displaying the project content
Fredia Huya-Kouadio
2022-08-14
Refactor the export checking logic to improve separation of concerns
Fredia Huya-Kouadio
2022-08-08
Merge pull request #62885 from madmiraal/fix-59931
Rémi Verschelde
2022-08-04
Add support for multiple virtual keyboard types
Brian Semrau
2022-08-02
Add override keywords to FileAccess derived classes
Marcel Admiraal
2022-08-01
File: Re-add support to skip CR (`\r`) in `File::get_as_text`
Rémi Verschelde
2022-07-30
Merge pull request #63563 from aaronfranke/export-arch
Rémi Verschelde
2022-07-29
Update export dialog to handle many architectures
Aaron Franke
2022-07-29
Make some editor export methods const
Aaron Franke
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-27
Merge pull request #63121 from aaronfranke/editor-export-split
Rémi Verschelde
2022-07-26
Address remaining scoped storage regressions
Fredia Huya-Kouadio
2022-07-26
Split up editor export code into multiple files
Aaron Franke
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-13
Fix incorrect Android scancodes
Marcel Admiraal
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-07
Use clang as assembler to ensure preprocessing is done, and add assembler "ta...
bruvzg
2022-07-05
Add full support for Android scoped storage.
Fredia Huya-Kouadio
2022-07-03
Merge pull request #62611 from akien-mga/android-preset-refactor-custom-build
Rémi Verschelde
2022-07-03
Android: Refactor Custom Build options in export preset
Rémi Verschelde
2022-07-02
Fix exit code of --help and --version, and test them in CI
Jan Haller
2022-06-26
Merge pull request #61691 from madmiraal/android-ndk-23
Rémi Verschelde
2022-06-25
Merge pull request #62289 from madmiraal/fix-61816
Fredia Huya-Kouadio
2022-06-25
Upgrade Android NDK to r23 LTS
Marcel Admiraal
2022-06-23
Update android:targetSdkVersion from 30 to 31
Gustavo Maciel
2022-06-21
Remove broken scroll gesture on Android
Marcel Admiraal
2022-06-16
Ensure joystick has been added or not already removed when processing input
Marcel Admiraal
2022-06-09
Migrate the Godot Editor java source file to Kotlin.
Fredia Huya-Kouadio
2022-06-08
Add readable export errors.
bruvzg
2022-06-01
Merge pull request #61579 from madmiraal/android-kotlin-java-version
Rémi Verschelde
2022-06-01
Ensure Android Java and Kotlin compile to the same version
Marcel Admiraal
2022-05-31
Misc editor tweaks and polishes:
Fredia Huya-Kouadio
2022-05-31
Merge pull request #61573 from madmiraal/android-cleanup
Rémi Verschelde
2022-05-31
Cleanup Android C++ code
Marcel Admiraal
2022-05-27
Only use Android fullscreen theme for splash screen
Marcel Admiraal
2022-05-23
Merge pull request #61333 from m4gr3d/fix_restart_logic_main
Rémi Verschelde
2022-05-23
Fix the logic to restart the Godot application
Fredia Huya-Kouadio
2022-05-23
Remove duplicate Android sensor listener registrations
Marcel Admiraal
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
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