Age | Commit message (Expand) | Author |
2022-03-09 | Remove VARIANT_ARG* macros | reduz |
2022-01-26 | Include the `godot_plugin_jni.cpp` file into the `platform/android/SCsub` file | Fredia Huya-Kouadio |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-08-12 | Split android platform export template into multiple files | Sergey Minakov |
2021-07-18 | Optimize StringName usage | reduz |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-11 | Merge pull request #49279 from Calinou/rename-string-is-abs-path-method | Rémi Verschelde |
2021-06-07 | Style: Cleanup uses of double spaces between words | Rémi Verschelde |
2021-06-03 | Rename `String.is_abs_path()` to `String.is_absolute_path()` | Hugo Locurcio |
2021-02-15 | Expose GodotPlugin's utility methods used for registration and signal emitting. | Fredia Huya-Kouadio |
2021-01-15 | [Plugins] Rename 'PluginConfig' struct to platform specific name | Sergey Minakov |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-06-22 | Remove GodotPayment android plugin | Timo Schwarzer |
2020-05-27 | Merge pull request #39080 from m4gr3d/fix_emit_signal | Rémi Verschelde |
2020-05-27 | Use compile-time constant for the size of the signal parameters | Fredia Huya-Kouadio |
2020-05-26 | Merge pull request #39050 from timoschwarzer/google-play-billing-4.0 | Rémi Verschelde |
2020-05-25 | Re-implement GodotPayment Android plugin using the Google Play Billing library | Timo Schwarzer |
2020-05-25 | Merge pull request #38996 from mbrlabs/android-plugin-fix | Rémi Verschelde |
2020-05-25 | Fix parameters passing when emitting signal | Fredia Huya-Kouadio |
2020-05-25 | Perform a clean Gradle build if android plugins changed | Marcus Brummer |
2020-05-17 | Implementation of the Godot Android Plugin configuration file | Fredia Huya-Kouadio |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-10 | Add signal support to Godot Android plugin: | fhuya |
2020-03-05 | Re-architecture of the Godot Android plugin. | fhuya |