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path: root/platform/android/plugin
AgeCommit message (Expand)Author
2021-07-18Optimize StringName usagereduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-11Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde
2021-06-07Style: Cleanup uses of double spaces between wordsRémi Verschelde
2021-06-03Rename `String.is_abs_path()` to `String.is_absolute_path()`Hugo Locurcio
2021-02-15Expose GodotPlugin's utility methods used for registration and signal emitting.Fredia Huya-Kouadio
2021-01-15[Plugins] Rename 'PluginConfig' struct to platform specific nameSergey Minakov
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-06-22Remove GodotPayment android pluginTimo Schwarzer
2020-05-27Merge pull request #39080 from m4gr3d/fix_emit_signalRémi Verschelde
2020-05-27Use compile-time constant for the size of the signal parametersFredia Huya-Kouadio
2020-05-26Merge pull request #39050 from timoschwarzer/google-play-billing-4.0Rémi Verschelde
2020-05-25Re-implement GodotPayment Android plugin using the Google Play Billing libraryTimo Schwarzer
2020-05-25Merge pull request #38996 from mbrlabs/android-plugin-fixRémi Verschelde
2020-05-25Fix parameters passing when emitting signalFredia Huya-Kouadio
2020-05-25Perform a clean Gradle build if android plugins changedMarcus Brummer
2020-05-17Implementation of the Godot Android Plugin configuration fileFredia Huya-Kouadio
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-10Add signal support to Godot Android plugin:fhuya
2020-03-05Re-architecture of the Godot Android plugin.fhuya