Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-22 | Remove GodotPayment android plugin | Timo Schwarzer | |
This is now available in a separate repository at https://github.com/godotengine/godot-google-play-billing | |||
2020-05-27 | Merge pull request #39080 from m4gr3d/fix_emit_signal | Rémi Verschelde | |
Use compile-time constant for the size of the signal parameters | |||
2020-05-27 | Use compile-time constant for the size of the signal parameters | Fredia Huya-Kouadio | |
2020-05-26 | Merge pull request #39050 from timoschwarzer/google-play-billing-4.0 | Rémi Verschelde | |
(4.0) Re-implement GodotPayment Android plugin using the Google Play Billing library | |||
2020-05-25 | Re-implement GodotPayment Android plugin using the Google Play Billing library | Timo Schwarzer | |
2020-05-25 | Merge pull request #38996 from mbrlabs/android-plugin-fix | Rémi Verschelde | |
Perform a clean Gradle build if android plugins changed | |||
2020-05-25 | Fix parameters passing when emitting signal | Fredia Huya-Kouadio | |
The issue was caused because we were using variables local to the `for` loop block. | |||
2020-05-25 | Perform a clean Gradle build if android plugins changed | Marcus Brummer | |
Fixes #38986 | |||
2020-05-17 | Implementation of the Godot Android Plugin configuration file | Fredia Huya-Kouadio | |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | |
Which means that reduz' beloved style which we all became used to will now be changed automatically to remove the first empty line. This makes us lean closer to 1TBS (the one true brace style) instead of hybridating it with some Allman-inspired spacing. There's still the case of braces around single-statement blocks that needs to be addressed (but clang-format can't help with that, but clang-tidy may if we agree about it). Part of #33027. | |||
2020-04-10 | Add signal support to Godot Android plugin: | fhuya | |
Supports registering and emitting signal from a Godot Android plugin | |||
2020-03-05 | Re-architecture of the Godot Android plugin. | fhuya | |