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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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android
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os_android.h
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Commit message (
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Author
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-29
Fix flickering issues with low processor mode on Android
Fredia Huya-Kouadio
2022-03-28
Android port of the Godot Editor
Fredy Huya-Kouadio
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-01
Drop broken Android 32-bit framebuffer setting for a reliable one for depth b...
Pedro J. Estébanez
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-09
Implement get_cache_path() for iOS, and improve it for Android and Windows
Pedro J. Estébanez
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-08-13
Switch to input buffering on Android
Pedro J. Estébanez
2021-07-22
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-06-10
Merge pull request #49435 from madmiraal/add-android-external-dir
Rémi Verschelde
2021-06-10
Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
2021-06-10
Remove unused AudioDriverAndroid from Android
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-17
Add override keywords to core/os.h derived classes.
Marcel Admiraal
2020-04-08
Display Server support
PouleyKetchoupp
2020-04-03
Vulkan rendering for Android
PouleyKetchoupp
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-02-14
Remove incomplete battery status/power API
Rémi Verschelde
2020-01-23
Android virtual keyboard respecting LineEdit max length.
Bruno Lourenço
2020-01-10
Fixes Android FileDialog
Alexander Holland
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-01
iOS modular build and export implementation.
bruvzg
2019-10-22
Add request permission automatically at android
Cagdas
2019-10-04
Adds Pen support for Android
Alexander Holland
2019-08-21
Support vibration for Android and iOS
volzhs
2019-06-15
Adding a new Camera Server implementation to Godot.
BastiaanOlij
2019-05-21
added a const keyword for a methods that return constant literal...
hbina085
2019-04-15
Add Input::get_current_cursor_shape
Guilherme Felipe
2019-04-05
Restructuring glue code to make it easier to extend
Bastiaan Olij
2019-03-08
Request Android record permission when needed
DESKTOP-3H3MR3A\eloisa
2019-03-06
Restart game on GL context loss on Android
Pedro J. Estébanez
2019-02-12
Platform: Ensure classes match their header filename
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-02
Remove obsolete ANDROID_NATIVE_ACTIVITY
Bastiaan Olij
2018-10-03
Fix warnings in Android platform
Rémi Verschelde
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-05
Add clipboard operation for android OS
Xavier Sellier
2018-07-19
-Project/Editor settings now use new inspector
Juan Linietsky
2018-06-26
Implement OpenGL ES rasterizer selection logic for Android.
geequlim
2018-04-30
Implement universal translation of touch to mouse
Pedro J. Estébanez
2018-01-13
Fix open_dynamic_library for Android
Ruslan Mustakov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-03
Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor
Rémi Verschelde
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