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path: root/platform/android/os_android.cpp
AgeCommit message (Expand)Author
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-09Android: Mouse Implementationthebestnom
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-08Display Server supportPouleyKetchoupp
2020-04-03Vulkan rendering for AndroidPouleyKetchoupp
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-04Compilation fixes on AndroidPouleyKetchoupp
2020-02-14Remove incomplete battery status/power APIRémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-01-29Fix double tap pressed event regressionAlexander Holland
2020-01-23Android virtual keyboard respecting LineEdit max length.Bruno Lourenço
2020-01-10Fixes Android FileDialogAlexander Holland
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-14Add Android NetSocket implementation.Fabio Alessandrelli
2019-12-01iOS modular build and export implementation.bruvzg
2019-11-11Revert "Android : implement InputEventMagnifyGesture and InputEventPanGesture"Rémi Verschelde
2019-11-02Android : implement InputEventMagnifyGesture and InputEventPanGestureJérémy Zurcher
2019-10-22Add request permission automatically at androidCagdas
2019-10-04Adds Pen support for AndroidAlexander Holland
2019-08-26Update the fallback input mapping for the Oculus mobile devices.fhuya
2019-08-21Support vibration for Android and iOSvolzhs
2019-08-09Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...Robin Hübner
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-05-28Android: Include Joysticks/Gamepads which are available on app start.wombatstampede
2019-05-21added a const keyword for a methods that return constant literal...hbina085
2019-04-15Add Input::get_current_cursor_shapeGuilherme Felipe
2019-04-05Restructuring glue code to make it easier to extendBastiaan Olij
2019-03-08Request Android record permission when neededDESKTOP-3H3MR3A\eloisa
2019-03-06Restart game on GL context loss on AndroidPedro J. Estébanez
2019-03-05Disable driver fallback to GLES2 by defaultRémi Verschelde
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
2019-02-12Platform: Ensure classes match their header filenameRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-02Remove obsolete ANDROID_NATIVE_ACTIVITYBastiaan Olij
2018-11-01Fix init of VisualServerRasterRémi Verschelde
2018-11-01Fix initialization of visual server in all platformsGeorge Marques
2018-10-25Repaired mistyped of 'its' on several files.M. Huri
2018-10-03Fix warnings in Android platformRémi Verschelde
2018-09-05Add clipboard operation for android OSXavier Sellier
2018-08-26Fall back to GLES2 if GLES3 is not workingHein-Pieter van Braam
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-20Fix build issues and typos after c69de2ba4Rémi Verschelde
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
2018-06-26Implement OpenGL ES rasterizer selection logic for Android.geequlim
2018-04-30Implement universal translation of touch to mousePedro J. Estébanez