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path: root/platform/android/os_android.cpp
AgeCommit message (Expand)Author
2022-04-27Merge pull request #59979 from bruvzg/cpp_check2Rémi Verschelde
2022-04-25Fix the issue causing the screen to be black after resuming when in low proce...Fredy Huya-Kouadio
2022-04-20Fix more issues found by cppcheck.bruvzg
2022-03-29Fix flickering issues with low processor mode on AndroidFredia Huya-Kouadio
2022-03-28Android port of the Godot EditorFredy Huya-Kouadio
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-11-01Drop broken Android 32-bit framebuffer setting for a reliable one for depth b...Pedro J. Estébanez
2021-10-31Use OpenGL 3.3 core profile instead of compatibility profileClay John
2021-10-21Remove unimplemented methodsMarcel Admiraal
2021-10-09Implement get_cache_path() for iOS, and improve it for Android and WindowsPedro J. Estébanez
2021-08-16Add partial support for Android scoped storage.ne0fhyk
2021-08-13Switch to input buffering on AndroidPedro J. Estébanez
2021-07-22Move `alert` function from `DisplayServer` to `OS`.bruvzg
2021-06-10Add OS.get_external_data_dir() to get Android external directoryMarcel Admiraal
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-22Rename MainLoop methods to match Node methodsMarcel Admiraal
2020-12-09Remove unused FileAccessJAndroid.Fabio Alessandrelli
2020-12-09Merge pull request #44161 from Faless/fix/fa_buffered_removeRémi Verschelde
2020-12-06Remove now unused FileAccessBuffered.Fabio Alessandrelli
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-09Android: Mouse Implementationthebestnom
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-08Display Server supportPouleyKetchoupp
2020-04-03Vulkan rendering for AndroidPouleyKetchoupp
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-04Compilation fixes on AndroidPouleyKetchoupp
2020-02-14Remove incomplete battery status/power APIRémi Verschelde
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-01-29Fix double tap pressed event regressionAlexander Holland
2020-01-23Android virtual keyboard respecting LineEdit max length.Bruno Lourenço
2020-01-10Fixes Android FileDialogAlexander Holland
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-14Add Android NetSocket implementation.Fabio Alessandrelli
2019-12-01iOS modular build and export implementation.bruvzg
2019-11-11Revert "Android : implement InputEventMagnifyGesture and InputEventPanGesture"Rémi Verschelde
2019-11-02Android : implement InputEventMagnifyGesture and InputEventPanGestureJérémy Zurcher
2019-10-22Add request permission automatically at androidCagdas
2019-10-04Adds Pen support for AndroidAlexander Holland
2019-08-26Update the fallback input mapping for the Oculus mobile devices.fhuya
2019-08-21Support vibration for Android and iOSvolzhs
2019-08-09Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...Robin Hübner
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-05-28Android: Include Joysticks/Gamepads which are available on app start.wombatstampede