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path: root/platform/android/os_android.cpp
AgeCommit message (Expand)Author
2019-10-04Adds Pen support for AndroidAlexander Holland
2019-08-26Update the fallback input mapping for the Oculus mobile devices.fhuya
2019-08-21Support vibration for Android and iOSvolzhs
2019-08-09Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...Robin Hübner
2019-06-15Adding a new Camera Server implementation to Godot.BastiaanOlij
2019-05-28Android: Include Joysticks/Gamepads which are available on app start.wombatstampede
2019-05-21added a const keyword for a methods that return constant literal...hbina085
2019-04-15Add Input::get_current_cursor_shapeGuilherme Felipe
2019-04-05Restructuring glue code to make it easier to extendBastiaan Olij
2019-03-08Request Android record permission when neededDESKTOP-3H3MR3A\eloisa
2019-03-06Restart game on GL context loss on AndroidPedro J. Estébanez
2019-03-05Disable driver fallback to GLES2 by defaultRémi Verschelde
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
2019-02-12Platform: Ensure classes match their header filenameRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-02Remove obsolete ANDROID_NATIVE_ACTIVITYBastiaan Olij
2018-11-01Fix init of VisualServerRasterRémi Verschelde
2018-11-01Fix initialization of visual server in all platformsGeorge Marques
2018-10-25Repaired mistyped of 'its' on several files.M. Huri
2018-10-03Fix warnings in Android platformRémi Verschelde
2018-09-05Add clipboard operation for android OSXavier Sellier
2018-08-26Fall back to GLES2 if GLES3 is not workingHein-Pieter van Braam
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-20Fix build issues and typos after c69de2ba4Rémi Verschelde
2018-07-19-Project/Editor settings now use new inspectorJuan Linietsky
2018-06-26Implement OpenGL ES rasterizer selection logic for Android.geequlim
2018-04-30Implement universal translation of touch to mousePedro J. Estébanez
2018-03-04Clean and expose get_audio/video_driver_* funcs on OS classMarcelo Fernandez
2018-01-13Fix open_dynamic_library for AndroidRuslan Mustakov
2018-01-07Fix Android multi touchvolzhs
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Change OS::initialize signature to return Error (fix segfault on x11)Emmanuel Leblond
2018-01-03Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursorRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-17Add implementation for custom hardware cursorGuilherme Silva
2017-11-21Return and repair file loggingRuslan Mustakov
2017-11-21Allow configuring iOS exportRuslan Mustakov
2017-11-17Rename OS::get_data_dir to OS::get_user_data_dirRémi Verschelde
2017-11-14Move singleton management from ProjectSettings to EngineLeon Krause
2017-11-11Align sensors and implement gravity sensor for AndroidBastiaan Olij
2017-11-09Make video mode initialization more intuitive, fixes #12022Juan Linietsky
2017-11-03Merge pull request #12262 from AndreaCatania/pplugJuan Linietsky
2017-11-04Implemented physics plugAndreaCatania
2017-10-29Disable logging until the logs location is sorted outRémi Verschelde
2017-10-04Allow to obtain virtual keyboard heightRuslan Mustakov
2017-09-25Extract logging logicRuslan Mustakov
2017-09-13Fix crash when no audio driver is availableMarcelo Fernandez
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde