Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-01-01 | Update copyright statements to 2020 | RĂ©mi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-10-22 | Add request permission automatically at android | Cagdas | |
2019-08-26 | Update the fallback input mapping for the Oculus mobile devices. | fhuya | |
2019-08-21 | Support vibration for Android and iOS | volzhs | |
2019-05-30 | Setup Godot to support the Oculus Mobile SDK. | fhuya | |
2019-05-28 | Android: Include Joysticks/Gamepads which are available on app start. | wombatstampede | |
2019-04-05 | Restructuring glue code to make it easier to extend | Bastiaan Olij | |