Age | Commit message (Expand) | Author |
2020-03-05 | Re-architecture of the Godot Android plugin. | fhuya |
2020-03-04 | Miscellaneous cleanup for the Android codebase: | fhuya |
2020-03-04 | Merge pull request #36682 from nekomatata/android-compilation-fix | Rémi Verschelde |
2020-03-04 | Compilation fixes on Android | PouleyKetchoupp |
2020-03-01 | Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-25 | Rename `scancode` to `keycode`. | bruvzg |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-01-19 | Fix ClassDB API portability with some android and editor classes | Ignacio Etcheverry |
2020-01-13 | fixes android double tap regression | Alexander Holland |
2020-01-10 | Fixes Android FileDialog | Alexander Holland |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-14 | Add Android NetSocket implementation. | Fabio Alessandrelli |
2019-10-22 | Add request permission automatically at android | Cagdas |
2019-10-04 | Adds Pen support for Android | Alexander Holland |
2019-09-19 | Add new events and accompanying logic to notify when the app is paused and re... | fhuya |
2019-08-26 | Update the fallback input mapping for the Oculus mobile devices. | fhuya |
2019-08-09 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"... | Robin Hübner |
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir |
2019-04-05 | Restructuring glue code to make it easier to extend | Bastiaan Olij |