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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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android
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java_godot_io_wrapper.cpp
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Author
2022-05-31
Cleanup Android C++ code
Marcel Admiraal
2022-05-02
Fix screen_get_usable_rect returning display safe area
Marcel Admiraal
2022-04-26
Add a method for obtaining display cutouts on Android
Marcel Admiraal
2022-04-04
Merge pull request #59866 from m4gr3d/update_default_display_scale_main
Rémi Verschelde
2022-04-04
Update the editor display scale based on the device's scaled density
Fredia Huya-Kouadio
2022-04-04
Remove duplicate `resizable` settings
Fredia Huya-Kouadio
2022-04-04
Update `resize` settings:
Fredia Huya-Kouadio
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-03
Add screen_get_refresh_rate to DisplayServer
jordi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-08-16
Add partial support for Android scoped storage.
ne0fhyk
2021-06-10
Add OS.get_external_data_dir() to get Android external directory
Marcel Admiraal
2021-03-18
Fixes on android:
Bastiaan Olij
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-27
Implement OS.get_window_safe_area() for Android
Mark Riedesel
2020-07-26
Fix Return key events in LineEdit & TextEdit on Android
PouleyKetchoupp
2020-05-16
Fix Android LineEdit editing bugs
SkyJJ
2020-04-08
Display Server support
PouleyKetchoupp
2020-01-23
Android virtual keyboard respecting LineEdit max length.
Bruno Lourenço
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-05-09
Change "ID" to lowercase "id"
Aaron Franke
2019-04-05
Restructuring glue code to make it easier to extend
Bastiaan Olij