| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-05-27 | Add magnetometer sensor support for Android | fluffrabbit | |
| 2016-01-24 | support gamepad remapping on android | hondres | |
| 2016-01-08 | Renamed godot domain from com.android.godot (which was incorrect) to ↵ | Juan Linietsky | |
| org.godotengine.godot | |||
| 2016-01-01 | Update copyright to 2016 in headers | George Marques | |
| 2015-12-02 | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits ↵ | Juan Linietsky | |
| FBOs so all 2D shader effects should now work in every single Android device. | |||
| 2015-09-03 | merged some stuff for okam | Juan Linietsky | |
| 2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
| 2014-07-02 | Fixed Bugs & Joypad in Android | Juan Linietsky | |
| ================================ -resolved many graphical glitches with multiple lights in GLES2 render -fixes and WIP apk expansion -joystick support for Android by Ariel | |||
| 2014-04-28 | -Added OpenSSL and HTTPS support | Juan Linietsky | |
| -Built-in version of the library for Windows, Android and iOS (other OSs use system one) -Small fixes all around | |||
| 2014-03-12 | fix android input doe's not work(line edit/text edit) | sanikoyes | |
| 2014-02-13 | -fixed export templates not loading/exporting on Windows | Juan Linietsky | |
| -fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript | |||
| 2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |