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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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platform
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android
/
java_glue.h
Age
Commit message (
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Author
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-02
Remove obsolete ANDROID_NATIVE_ACTIVITY
Bastiaan Olij
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-11
Align sensors and implement gravity sensor for Android
Bastiaan Olij
2017-10-04
Allow to obtain virtual keyboard height
Ruslan Mustakov
2017-08-30
Make GDNative work on Android
Ruslan Mustakov
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-23
fix UnsatisfiedLinkError when quitting
Henrik Andersson
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-07-21
Minor code formatting in platform/android
Mario Schlack
2016-07-16
Added gyroscope support to Godot and Android
Jamil Halabi
2016-05-27
Add magnetometer sensor support for Android
fluffrabbit
2016-01-24
support gamepad remapping on android
hondres
2016-01-08
Renamed godot domain from com.android.godot (which was incorrect) to org.godo...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-02
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...
Juan Linietsky
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-07-02
Fixed Bugs & Joypad in Android
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-03-12
fix android input doe's not work(line edit/text edit)
sanikoyes
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky