Age | Commit message (Expand) | Author |
2017-10-10 | Merge pull request #11775 from endragor/android-keyboard-input | Andreas Haas |
2017-10-05 | Added the set/get_setting function in Editor/Project settings. Renamed has() ... | Juan Linietsky |
2017-10-04 | Allow to obtain virtual keyboard height | Ruslan Mustakov |
2017-10-04 | Improve input handling on Android | Ruslan Mustakov |
2017-08-30 | Make GDNative work on Android | Ruslan Mustakov |
2017-08-29 | Merge pull request #10531 from RandomShaper/remove-old-android-setting | Rémi Verschelde |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-22 | Fix Android remote debug not hitting breakpoints | Pedro J. Estébanez |
2017-08-21 | Fixes for new two-dash long command line arguments | Rémi Verschelde |
2017-08-19 | Revert "Second take at making command-line arguments more UNIX-like + main.cp... | Juan Linietsky |
2017-08-19 | Fixes for new two-dash long command line arguments | Rémi Verschelde |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-07-22 | Clang-formatting *.cpp and *.h (some files excluded) | Poommetee Ketson |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-06-06 | Fix input event related android build issues | Chris Serino |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-23 | Several fixes to Android exporter and port. | Juan Linietsky |
2017-03-21 | Export template management dialog. | Juan Linietsky |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-11 | Added a BACK notification besides QUIT, so they go in separate channels. | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-28 | Add alert window on Android | volzhs |
2016-07-21 | Minor code formatting in platform/android | Mario Schlack |
2016-07-20 | Implement get_screen_dpi() on Android | Mario Schlack |
2016-07-16 | Added gyroscope support to Godot and Android | Jamil Halabi |
2016-07-05 | Fix crash when null value through jni on android | volzhs |
2016-06-30 | Fix wrong return bool, string, string array data through jni | volzhs |
2016-06-25 | Fix string array parameter check with jni | volzhs |
2016-05-27 | Add magnetometer sensor support for Android | fluffrabbit |
2016-01-24 | support gamepad remapping on android | hondres |
2016-01-16 | Add ability to set "keep screen on" for android | volzhs |
2016-01-08 | Renamed godot domain from com.android.godot (which was incorrect) to org.godo... | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-02 | -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F... | Juan Linietsky |
2015-09-03 | merged some stuff for okam | Juan Linietsky |
2015-05-18 | fix a crash situation when starting a thread and other small fixes | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-03 | merges from okam repo | Juan Linietsky |
2015-01-13 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-01-13 | fixes | Juan Linietsky |