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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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java_glue.cpp
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Author
2017-10-05
Added the set/get_setting function in Editor/Project settings. Renamed has() ...
Juan Linietsky
2017-10-04
Allow to obtain virtual keyboard height
Ruslan Mustakov
2017-08-30
Make GDNative work on Android
Ruslan Mustakov
2017-08-29
Merge pull request #10531 from RandomShaper/remove-old-android-setting
Rémi Verschelde
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-22
Fix Android remote debug not hitting breakpoints
Pedro J. Estébanez
2017-08-21
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-19
Revert "Second take at making command-line arguments more UNIX-like + main.cp...
Juan Linietsky
2017-08-19
Fixes for new two-dash long command line arguments
Rémi Verschelde
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-07-22
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-06-06
Fix input event related android build issues
Chris Serino
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-23
Several fixes to Android exporter and port.
Juan Linietsky
2017-03-21
Export template management dialog.
Juan Linietsky
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-11
Added a BACK notification besides QUIT, so they go in separate channels.
Juan Linietsky
2017-01-11
Type renames:
Juan Linietsky
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-28
Add alert window on Android
volzhs
2016-07-21
Minor code formatting in platform/android
Mario Schlack
2016-07-20
Implement get_screen_dpi() on Android
Mario Schlack
2016-07-16
Added gyroscope support to Godot and Android
Jamil Halabi
2016-07-05
Fix crash when null value through jni on android
volzhs
2016-06-30
Fix wrong return bool, string, string array data through jni
volzhs
2016-06-25
Fix string array parameter check with jni
volzhs
2016-05-27
Add magnetometer sensor support for Android
fluffrabbit
2016-01-24
support gamepad remapping on android
hondres
2016-01-16
Add ability to set "keep screen on" for android
volzhs
2016-01-08
Renamed godot domain from com.android.godot (which was incorrect) to org.godo...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-02
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...
Juan Linietsky
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-05-18
fix a crash situation when starting a thread and other small fixes
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-03
merges from okam repo
Juan Linietsky
2015-01-13
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-01-13
fixes
Juan Linietsky
2015-01-10
2D Rewrite Step [1]
Juan Linietsky
2014-12-02
-Ability to ask for documents/pictures/etc system dirs.
Juan Linietsky
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