Age | Commit message (Expand) | Author |
2019-02-27 | Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars... | Ivan Ponomarev |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-02 | Remove obsolete ANDROID_NATIVE_ACTIVITY | Bastiaan Olij |
2018-11-20 | Adding support for java.lang.Long values in Android GodotLib.calldeferred calls | Simon Sikström |
2018-10-14 | Fixed initialization of android modules | dumitru-stama |
2018-10-06 | Remove redundant "== true" code | Aaron Franke |
2018-10-03 | Fix warnings in Android platform | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-05 | Add clipboard operation for android OS | Xavier Sellier |
2018-07-24 | Removed unnecessary assignments | Wilson E. Alvarez |
2018-06-26 | Implement OpenGL ES rasterizer selection logic for Android. | geequlim |
2018-03-27 | Add safety checks when handling Android input | Ruslan Mustakov |
2018-02-18 | Remove some debugging prints on Android | Hugo Locurcio |
2018-02-13 | Fix broken APK expansion due to missed option renames | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-18 | Merge pull request #14794 from endragor/remove-debug-logs | Rémi Verschelde |
2017-12-18 | Remove debug logs that are of no use to end users | Ruslan Mustakov |
2017-12-17 | Cleanup some #if 0'd code | Rémi Verschelde |
2017-11-17 | Rename OS::get_data_dir to OS::get_user_data_dir | Rémi Verschelde |
2017-11-14 | Move singleton management from ProjectSettings to Engine | Leon Krause |
2017-11-11 | Align sensors and implement gravity sensor for Android | Bastiaan Olij |
2017-10-10 | Merge pull request #11775 from endragor/android-keyboard-input | Andreas Haas |
2017-10-05 | Added the set/get_setting function in Editor/Project settings. Renamed has() ... | Juan Linietsky |
2017-10-04 | Allow to obtain virtual keyboard height | Ruslan Mustakov |
2017-10-04 | Improve input handling on Android | Ruslan Mustakov |
2017-08-30 | Make GDNative work on Android | Ruslan Mustakov |
2017-08-29 | Merge pull request #10531 from RandomShaper/remove-old-android-setting | Rémi Verschelde |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-22 | Fix Android remote debug not hitting breakpoints | Pedro J. Estébanez |
2017-08-21 | Fixes for new two-dash long command line arguments | Rémi Verschelde |
2017-08-19 | Revert "Second take at making command-line arguments more UNIX-like + main.cp... | Juan Linietsky |
2017-08-19 | Fixes for new two-dash long command line arguments | Rémi Verschelde |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-07-22 | Clang-formatting *.cpp and *.h (some files excluded) | Poommetee Ketson |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-06-06 | Fix input event related android build issues | Chris Serino |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-23 | Several fixes to Android exporter and port. | Juan Linietsky |
2017-03-21 | Export template management dialog. | Juan Linietsky |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-11 | Added a BACK notification besides QUIT, so they go in separate channels. | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |