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Godot with FMOD integration
RayHammer
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Author
2020-01-31
Fixed LineEdit virtual keyboard inputs on Android
PouleyKetchoupp
2020-01-27
Address crash caused by missing dependency.
fhuya
2020-01-27
Address crash caused by missing dependency.
fhuya
2020-01-23
Android virtual keyboard respecting LineEdit max length.
Bruno Lourenço
2020-01-14
Add support for Android adaptive icons.
Bruno Lourenço
2020-01-13
fixes android double tap regression
Alexander Holland
2020-01-10
Fixes Android FileDialog
Alexander Holland
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-30
Replace the android.defaultConfig.applicationId in build.gradle with the pack...
fhuya
2019-12-22
i18n: Sync translations with Weblate + update template
Rémi Verschelde
2019-12-17
Fix crash on Android with no manifest permissions.
Fabio Alessandrelli
2019-12-14
Add GodotNetUtils Java class for Android.
Fabio Alessandrelli
2019-11-22
Style: Add missing copyright headers
Rémi Verschelde
2019-10-22
Add request permission automatically at android
Cagdas
2019-10-22
Merge pull request #32858 from m4gr3d/expand_singleton_base_api
Rémi Verschelde
2019-10-18
Add `View onMainCreateView(Activity activity)` api to the `Godot.SingletonBas...
Fredia Huya-Kouadio
2019-10-12
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2019-10-04
Adds Pen support for Android
Alexander Holland
2019-10-03
Android: Fix manifest parsing and APK names in export code
Rémi Verschelde
2019-09-24
Merge pull request #32269 from m4gr3d/improve_build_time
Rémi Verschelde
2019-09-24
Updates the Godot gradle tasks to enable manual runs of the `scons` command.
fhuya
2019-09-24
Fix copyright headers and style issues
Rémi Verschelde
2019-09-23
Merge pull request #32250 from lawnjelly/android-keyboard2
Rémi Verschelde
2019-09-23
Fix Android keyboard crash with left cursor
lawnjelly
2019-09-19
Add new events and accompanying logic to notify when the app is paused and re...
fhuya
2019-09-04
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya
2019-08-27
Merge pull request #31709 from akien-mga/android-fix-thirdparty
Rémi Verschelde
2019-08-27
Merge pull request #31713 from volzhs/fix-vibrate
Rémi Verschelde
2019-08-27
Android: Sync Google billing library with upstream, unmodified
Rémi Verschelde
2019-08-27
Suppress MissingPermission warning for Android vibration
volzhs
2019-08-27
Android: Reapply custom changes to Google expansion.downloader lib
Rémi Verschelde
2019-08-27
Android: Resync Google expansion.downloader library with upstream, unmodified
Rémi Verschelde
2019-08-27
Android: Reapply changes to Google licensing lib from #24145
Rémi Verschelde
2019-08-27
Android: Resync Google licensing lib with upstream, unmodified
Rémi Verschelde
2019-08-27
Android: Fix another regression with Secure.ANDROID_ID
Rémi Verschelde
2019-08-27
Android: Style fixes to manifest and build.gradle
Rémi Verschelde
2019-08-27
Android: Bump gradle version to 5.1.1
Rémi Verschelde
2019-08-26
Update the fallback input mapping for the Oculus mobile devices.
fhuya
2019-08-21
Merge pull request #31437 from volzhs/vibrate-mobile
Rémi Verschelde
2019-08-21
Support vibration for Android and iOS
volzhs
2019-08-20
Shut down Godot processes on app exit.
fhuya
2019-07-02
Make the meta-data name attribute settable. This will facilitate reuse for AR...
fhuya
2019-07-02
Merge pull request #29824 from m4gr3d/add_ovr_export
Rémi Verschelde
2019-07-02
Add XR mode selection to the Android export process.
fhuya
2019-06-21
Fix some keyboards not working with Android
lawnjelly
2019-05-30
Setup Godot to support the Oculus Mobile SDK.
fhuya
2019-05-28
Android: Include Joysticks/Gamepads which are available on app start.
wombatstampede
2019-05-25
Git: Explicitly list binary files as such to avoid EOL change
Rémi Verschelde
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-05-09
Change "ID" to lowercase "id"
Aaron Franke
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