index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
platform
/
android
/
java
Age
Commit message (
Expand
)
Author
2019-10-03
Android: Fix manifest parsing and APK names in export code
Rémi Verschelde
2019-09-24
Merge pull request #32269 from m4gr3d/improve_build_time
Rémi Verschelde
2019-09-24
Updates the Godot gradle tasks to enable manual runs of the `scons` command.
fhuya
2019-09-24
Fix copyright headers and style issues
Rémi Verschelde
2019-09-23
Merge pull request #32250 from lawnjelly/android-keyboard2
Rémi Verschelde
2019-09-23
Fix Android keyboard crash with left cursor
lawnjelly
2019-09-19
Add new events and accompanying logic to notify when the app is paused and re...
fhuya
2019-09-04
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya
2019-08-27
Merge pull request #31709 from akien-mga/android-fix-thirdparty
Rémi Verschelde
2019-08-27
Merge pull request #31713 from volzhs/fix-vibrate
Rémi Verschelde
2019-08-27
Android: Sync Google billing library with upstream, unmodified
Rémi Verschelde
2019-08-27
Suppress MissingPermission warning for Android vibration
volzhs
2019-08-27
Android: Reapply custom changes to Google expansion.downloader lib
Rémi Verschelde
2019-08-27
Android: Resync Google expansion.downloader library with upstream, unmodified
Rémi Verschelde
2019-08-27
Android: Reapply changes to Google licensing lib from #24145
Rémi Verschelde
2019-08-27
Android: Resync Google licensing lib with upstream, unmodified
Rémi Verschelde
2019-08-27
Android: Fix another regression with Secure.ANDROID_ID
Rémi Verschelde
2019-08-27
Android: Style fixes to manifest and build.gradle
Rémi Verschelde
2019-08-27
Android: Bump gradle version to 5.1.1
Rémi Verschelde
2019-08-26
Update the fallback input mapping for the Oculus mobile devices.
fhuya
2019-08-21
Merge pull request #31437 from volzhs/vibrate-mobile
Rémi Verschelde
2019-08-21
Support vibration for Android and iOS
volzhs
2019-08-20
Shut down Godot processes on app exit.
fhuya
2019-07-02
Make the meta-data name attribute settable. This will facilitate reuse for AR...
fhuya
2019-07-02
Merge pull request #29824 from m4gr3d/add_ovr_export
Rémi Verschelde
2019-07-02
Add XR mode selection to the Android export process.
fhuya
2019-06-21
Fix some keyboards not working with Android
lawnjelly
2019-05-30
Setup Godot to support the Oculus Mobile SDK.
fhuya
2019-05-28
Android: Include Joysticks/Gamepads which are available on app start.
wombatstampede
2019-05-25
Git: Explicitly list binary files as such to avoid EOL change
Rémi Verschelde
2019-05-19
Fix typos with codespell
Rémi Verschelde
2019-05-09
Change "ID" to lowercase "id"
Aaron Franke
2019-04-24
Rename wrong field.
Juan Linietsky
2019-04-24
Remove forgotten strings in configuration files
Juan Linietsky
2019-04-07
Android now (optionally) builds the template when exporting
Juan Linietsky
2019-04-19
Merge pull request #28164 from BastiaanOlij/AndroidCameraPermission
Rémi Verschelde
2019-04-18
Add camera permissions to android
Bastiaan Olij
2019-04-18
Fix get_unique_id() on Android
volzhs
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-05
Restructuring glue code to make it easier to extend
Bastiaan Olij
2019-03-08
Request Android record permission when needed
DESKTOP-3H3MR3A\eloisa
2019-03-06
Restart game on GL context loss on Android
Pedro J. Estébanez
2019-02-27
Android: Fixed a possible crash in keyboard hide method. It's called not from...
Ivan Ponomarev
2019-01-15
Fix Android keep screen on working properly
volzhs
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-18
Fix lint error/warning while building android template
volzhs
2018-11-20
Remove trailing whitespace
Rémi Verschelde
2018-10-29
Style: Apply clang-format to wrongly formatted files
Rémi Verschelde
2018-10-29
Prevent a device to be added/deleted more than once on Android
Xavier Sellier
2018-10-08
Fix build with Android NDK r18
Wojciech Milkowski
[next]