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AgeCommit message (Expand)Author
2023-03-27Fix directory access when the running app has the `All files access` permissionFredia Huya-Kouadio
2023-03-27Use the new API for virtual keyboard height detection on Android, bugfixnecrashter
2023-02-22Enable granular control of touchscreen related settingsFredia Huya-Kouadio
2023-02-07Downgrade the vulkan abort logic to a warningFredia Huya-Kouadio
2023-02-06Merge pull request #72552 from m4gr3d/cleanup_custom_build_mainRémi Verschelde
2023-02-06Improve logic to detect whether vulkan is used for renderingFredia Huya-Kouadio
2023-02-05Improve vulkan capability detection on AndroidFredia Huya-Kouadio
2023-02-02Rename Godot's 'custom build' to 'gradle build' to better reflect the underly...Fredia Huya-Kouadio
2023-02-01Clean up the XR export logicFredia Huya-Kouadio
2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01Implement file provider capabilitiesFredia Huya-Kouadio
2023-01-27Update the XR manifest configsFredia Huya-Kouadio
2023-01-26Merge pull request #72106 from m4gr3d/fix_godot_android_editor_4_crash_after_...Rémi Verschelde
2023-01-26Fix the issue causing the Godot Android Editor to crash when returning from t...Fredia Huya-Kouadio
2023-01-25Address kotlin build warningsFredia Huya-Kouadio
2023-01-24Merge pull request #71917 from m4gr3d/update_godot_android_editor_labelRémi Verschelde
2023-01-23Update the Godot Android Editor name from `Godot Editor 4.x` to `Godot Editor...Fredia Huya-Kouadio
2023-01-23Merge pull request #71836 from m4gr3d/fix_godot_editor_cropping_mainRémi Verschelde
2023-01-23Cleanup and unify keyboard input.bruvzg
2023-01-23Convert en_GB spelling to en_US with codespellRémi Verschelde
2023-01-22Update the logic to calculate the screen scale on AndroidFredia Huya-Kouadio
2023-01-05One Copyright Update to rule them allRémi Verschelde
2023-01-03Merge pull request #63483 from qianjunakasumi/qianjunakasumi/masterRémi Verschelde
2023-01-01 Introduce `appCategory` attribute of android to set category千橘 雫霞
2022-12-16Add boot splash for the Godot Android EditorFredia Huya-Kouadio
2022-12-14Merge pull request #69990 from exoticorn/fix-android-touch-inputFredia Huya-Kouadio
2022-12-12handle ambiguous input events as touch eventsDennis Ranke
2022-12-12Rename all gdnative occurences to gdextensionGilles Roudière
2022-12-04Use system fonts as fallback and improve system font handling.bruvzg
2022-11-30Updating the minimum Android target api for proper Vulkan supportFredia Huya-Kouadio
2022-11-29Enable GLES3 on Androidclayjohn
2022-11-27Add missing display server overridesFredia Huya-Kouadio
2022-11-17Fix parsing of the `keep_screen_on` display settingFredia Huya-Kouadio
2022-11-17Android: Fix parsing `keep_screen_on` settingRémi Verschelde
2022-11-16Fix 'save & restart' logic for the Android EditorFredia Huya-Kouadio
2022-11-10Upgrade Android gradle plugin to version 7.2.1Fredia Huya-Kouadio
2022-11-07Small set of fixes to the input logicFredia Huya-Kouadio
2022-10-22Add double_tap attribute to InputEventScreenTouchFredia Huya-Kouadio
2022-10-18Delete Android godot-lib with the old naming schemeFredia Huya-Kouadio
2022-10-05Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_mainFredia Huya-Kouadio
2022-10-05Cleanup of the Android cursor shape logicFredia Huya-Kouadio
2022-10-05Merge pull request #66941 from winterpixelgames/bugfix-android-null-input-eventFredia Huya-Kouadio
2022-10-05Fix null in android keyboard handling.Jason Knight
2022-10-05Fix the gradle build configuration for the Android platform following https:/...Fredia Huya-Kouadio
2022-09-19Split rendering driver project setting into renderer_name and rendering_drive...clayjohn
2022-09-12Exclude small screens from the set of supported devices.Fredia Huya-Kouadio
2022-09-12Update the versioning logic for the Godot Android EditorFredia Huya-Kouadio
2022-09-08Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_mainRémi Verschelde
2022-09-07Fix issue causing the project manager to crash because of missing path argumentFredia Huya-Kouadio
2022-09-07Enable long press, pan and scale gestures for the Godot Android EditorFredia Huya-Kouadio